/* Copyright (C) 2012-2015 Carl Hetherington This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef LIBDCP_MONO_PICTURE_ASSET_H #define LIBDCP_MONO_PICTURE_ASSET_H #include "picture_asset.h" namespace dcp { class MonoPictureAssetWriter; /** @class MonoPictureAsset * @brief A 2D (monoscopic) picture asset. */ class MonoPictureAsset : public PictureAsset { public: /** Create a MonoPictureAsset by reading a file. * @param file Asset file to read. */ MonoPictureAsset (boost::filesystem::path file); /** Create a MonoPictureAsset with a given edit rate. * @param edit_rate Edit rate (i.e. frame rate) in frames per second. */ MonoPictureAsset (Fraction edit_rate); /** Start a progressive write to a MonoPictureAsset */ boost::shared_ptr start_write (boost::filesystem::path, Standard standard, bool); bool equals ( boost::shared_ptr other, EqualityOptions opt, NoteHandler note ) const; boost::shared_ptr get_frame (int n) const; private: std::string cpl_node_name () const; }; } #endif