/* Copyright (C) 2014 Carl Hetherington This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /** @file src/reel_sound_asset.cc * @brief ReelSoundAsset class. */ #include "reel_sound_asset.h" #include using std::string; using boost::shared_ptr; using namespace dcp; ReelSoundAsset::ReelSoundAsset (shared_ptr content, int64_t entry_point) : ReelMXFAsset (content, content->edit_rate(), content->intrinsic_duration(), entry_point) { } ReelSoundAsset::ReelSoundAsset (shared_ptr node) : ReelMXFAsset (node) { node->ignore_child ("Language"); node->done (); } string ReelSoundAsset::cpl_node_name () const { return "MainSound"; } string ReelSoundAsset::key_type () const { return "MDAK"; }