/* Copyright (C) 2014-2015 Carl Hetherington This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /** @file src/reel_sound_asset.cc * @brief ReelSoundAsset class. */ #include "reel_sound_asset.h" #include "dcp_assert.h" #include #include using std::string; using boost::shared_ptr; using namespace dcp; ReelSoundAsset::ReelSoundAsset (shared_ptr asset, int64_t entry_point) : ReelAsset (asset, asset->edit_rate(), asset->intrinsic_duration(), entry_point) , ReelMXF (asset->key_id()) { } ReelSoundAsset::ReelSoundAsset (shared_ptr node) : ReelAsset (node) , ReelMXF (node) { node->ignore_child ("Language"); node->done (); } string ReelSoundAsset::cpl_node_name () const { return "MainSound"; } string ReelSoundAsset::key_type () const { return "MDAK"; } void ReelSoundAsset::write_to_cpl (xmlpp::Node* node, Standard standard) const { ReelAsset::write_to_cpl (node, standard); if (key_id ()) { /* Find */ xmlpp::Node* ms = find_child (node, cpl_node_name ()); /* Find */ xmlpp::Node* hash = find_child (ms, "Hash"); ms->add_child_before (hash, "KeyId")->add_child_text ("urn:uuid:" + key_id().get ()); } }