/* Copyright (C) 2014-2015 Carl Hetherington This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /** @file src/reel_sound_asset.h * @brief ReelSoundAsset class. */ #include "reel_mxf.h" #include "reel_asset.h" #include "sound_asset.h" #include #include namespace dcp { /** @class ReelSoundAsset * @brief Part of a Reel's description which refers to a sound asset. */ class ReelSoundAsset : public ReelAsset, public ReelMXF { public: ReelSoundAsset (boost::shared_ptr content, int64_t entry_point); ReelSoundAsset (boost::shared_ptr); void write_to_cpl (xmlpp::Node* node, Standard standard) const; /** @return the SoundAsset that this object refers to */ boost::shared_ptr asset () { return boost::dynamic_pointer_cast (_asset_ref.object ()); } /** @return the SoundAsset that this object refers to */ boost::shared_ptr asset () const { return boost::dynamic_pointer_cast (_asset_ref.object ()); } private: std::string key_type () const; std::string cpl_node_name () const; }; }