/* Copyright (C) 2012 Carl Hetherington This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /** @file src/sound_asset.cc * @brief An asset made up of WAV files */ #include #include #include #include #include #include "KM_fileio.h" #include "AS_DCP.h" #include "sound_asset.h" #include "util.h" #include "exceptions.h" #include "sound_frame.h" using std::string; using std::stringstream; using std::ostream; using std::vector; using std::list; using boost::shared_ptr; using boost::lexical_cast; using namespace libdcp; SoundAsset::SoundAsset ( vector const & files, string directory, string mxf_name, boost::signals2::signal* progress, int fps, int intrinsic_duration, bool encrypted, MXFMetadata const & metadata ) : MXFAsset (directory, mxf_name, progress, fps, intrinsic_duration, encrypted) , _channels (files.size ()) , _sampling_rate (0) { assert (_channels); construct (boost::bind (&SoundAsset::path_from_channel, this, _1, files), metadata); } SoundAsset::SoundAsset ( boost::function get_path, string directory, string mxf_name, boost::signals2::signal* progress, int fps, int intrinsic_duration, int channels, bool encrypted, MXFMetadata const & metadata ) : MXFAsset (directory, mxf_name, progress, fps, intrinsic_duration, encrypted) , _channels (channels) , _sampling_rate (0) { assert (_channels); construct (get_path, metadata); } SoundAsset::SoundAsset (string directory, string mxf_name) : MXFAsset (directory, mxf_name) , _channels (0) { ASDCP::PCM::MXFReader reader; if (ASDCP_FAILURE (reader.OpenRead (path().string().c_str()))) { boost::throw_exception (MXFFileError ("could not open MXF file for reading", path().string())); } ASDCP::PCM::AudioDescriptor desc; if (ASDCP_FAILURE (reader.FillAudioDescriptor (desc))) { boost::throw_exception (DCPReadError ("could not read audio MXF information")); } _sampling_rate = desc.AudioSamplingRate.Numerator / desc.AudioSamplingRate.Denominator; _channels = desc.ChannelCount; _edit_rate = desc.EditRate.Numerator; assert (desc.EditRate.Denominator == 1); _intrinsic_duration = desc.ContainerDuration; } SoundAsset::SoundAsset (string directory, string mxf_name, int fps, int channels, int sampling_rate) : MXFAsset (directory, mxf_name, 0, fps, 0, false) , _channels (channels) , _sampling_rate (sampling_rate) { } string SoundAsset::path_from_channel (Channel channel, vector const & files) { unsigned int const c = int (channel); assert (c < files.size ()); return files[c]; } void SoundAsset::construct (boost::function get_path, MXFMetadata const & metadata) { ASDCP::Rational asdcp_edit_rate (_edit_rate, 1); ASDCP::PCM::WAVParser pcm_parser_channel[_channels]; if (pcm_parser_channel[0].OpenRead (get_path(LEFT).c_str(), asdcp_edit_rate)) { boost::throw_exception (FileError ("could not open WAV file for reading", get_path(LEFT))); } ASDCP::PCM::AudioDescriptor audio_desc; pcm_parser_channel[0].FillAudioDescriptor (audio_desc); audio_desc.ChannelCount = 0; audio_desc.BlockAlign = 0; audio_desc.EditRate = asdcp_edit_rate; audio_desc.AvgBps = audio_desc.AvgBps * _channels; Channel channels[] = { LEFT, RIGHT, CENTRE, LFE, LS, RS, /* XXX: not quite sure what these should be yet */ CHANNEL_7, CHANNEL_8 }; assert (int(_channels) <= int(sizeof(channels) / sizeof(Channel))); ASDCP::PCM::FrameBuffer frame_buffer_channel[_channels]; ASDCP::PCM::AudioDescriptor audio_desc_channel[_channels]; for (int i = 0; i < _channels; ++i) { string const path = get_path (channels[i]); if (ASDCP_FAILURE (pcm_parser_channel[i].OpenRead (path.c_str(), asdcp_edit_rate))) { boost::throw_exception (FileError ("could not open WAV file for reading", path)); } pcm_parser_channel[i].FillAudioDescriptor (audio_desc_channel[i]); frame_buffer_channel[i].Capacity (ASDCP::PCM::CalcFrameBufferSize (audio_desc_channel[i])); audio_desc.ChannelCount += audio_desc_channel[i].ChannelCount; audio_desc.BlockAlign += audio_desc_channel[i].BlockAlign; } ASDCP::PCM::FrameBuffer frame_buffer; frame_buffer.Capacity (ASDCP::PCM::CalcFrameBufferSize (audio_desc)); frame_buffer.Size (ASDCP::PCM::CalcFrameBufferSize (audio_desc)); ASDCP::WriterInfo writer_info; MXFAsset::fill_writer_info (&writer_info, _uuid, metadata); ASDCP::PCM::MXFWriter mxf_writer; if (ASDCP_FAILURE (mxf_writer.OpenWrite (path().string().c_str(), writer_info, audio_desc))) { boost::throw_exception (FileError ("could not open audio MXF for writing", path().string())); } for (int i = 0; i < _intrinsic_duration; ++i) { for (int j = 0; j < _channels; ++j) { memset (frame_buffer_channel[j].Data(), 0, frame_buffer_channel[j].Capacity()); if (ASDCP_FAILURE (pcm_parser_channel[j].ReadFrame (frame_buffer_channel[j]))) { boost::throw_exception (MiscError ("could not read audio frame")); } } byte_t *data_s = frame_buffer.Data(); byte_t *data_e = data_s + frame_buffer.Capacity(); byte_t sample_size = ASDCP::PCM::CalcSampleSize (audio_desc_channel[0]); int offset = 0; while (data_s < data_e) { for (int j = 0; j < _channels; ++j) { byte_t* frame = frame_buffer_channel[j].Data() + offset; memcpy (data_s, frame, sample_size); data_s += sample_size; } offset += sample_size; } if (ASDCP_FAILURE (mxf_writer.WriteFrame (frame_buffer, _encryption_context, 0))) { boost::throw_exception (MiscError ("could not write audio MXF frame")); } if (_progress) { (*_progress) (0.5 * float (i) / _intrinsic_duration); } } if (ASDCP_FAILURE (mxf_writer.Finalize())) { boost::throw_exception (MiscError ("could not finalise audio MXF")); } } string SoundAsset::cpl_node_name () const { return "MainSound"; } bool SoundAsset::equals (shared_ptr other, EqualityOptions opt, boost::function note) const { if (!MXFAsset::equals (other, opt, note)) { return false; } ASDCP::PCM::MXFReader reader_A; if (ASDCP_FAILURE (reader_A.OpenRead (path().string().c_str()))) { boost::throw_exception (MXFFileError ("could not open MXF file for reading", path().string())); } ASDCP::PCM::MXFReader reader_B; if (ASDCP_FAILURE (reader_B.OpenRead (other->path().string().c_str()))) { boost::throw_exception (MXFFileError ("could not open MXF file for reading", path().string())); } ASDCP::PCM::AudioDescriptor desc_A; if (ASDCP_FAILURE (reader_A.FillAudioDescriptor (desc_A))) { boost::throw_exception (DCPReadError ("could not read audio MXF information")); } ASDCP::PCM::AudioDescriptor desc_B; if (ASDCP_FAILURE (reader_B.FillAudioDescriptor (desc_B))) { boost::throw_exception (DCPReadError ("could not read audio MXF information")); } if ( desc_A.EditRate != desc_B.EditRate || desc_A.AudioSamplingRate != desc_B.AudioSamplingRate || desc_A.Locked != desc_B.Locked || desc_A.ChannelCount != desc_B.ChannelCount || desc_A.QuantizationBits != desc_B.QuantizationBits || desc_A.BlockAlign != desc_B.BlockAlign || desc_A.AvgBps != desc_B.AvgBps || desc_A.LinkedTrackID != desc_B.LinkedTrackID || desc_A.ContainerDuration != desc_B.ContainerDuration // desc_A.ChannelFormat != desc_B.ChannelFormat || ) { note (ERROR, "audio MXF picture descriptors differ"); return false; } ASDCP::PCM::FrameBuffer buffer_A (1 * Kumu::Megabyte); ASDCP::PCM::FrameBuffer buffer_B (1 * Kumu::Megabyte); for (int i = 0; i < _intrinsic_duration; ++i) { if (ASDCP_FAILURE (reader_A.ReadFrame (i, buffer_A))) { boost::throw_exception (DCPReadError ("could not read audio frame")); } if (ASDCP_FAILURE (reader_B.ReadFrame (i, buffer_B))) { boost::throw_exception (DCPReadError ("could not read audio frame")); } if (buffer_A.Size() != buffer_B.Size()) { note (ERROR, "sizes of audio data for frame " + lexical_cast(i) + " differ"); return false; } if (memcmp (buffer_A.RoData(), buffer_B.RoData(), buffer_A.Size()) != 0) { for (uint32_t i = 0; i < buffer_A.Size(); ++i) { int const d = abs (buffer_A.RoData()[i] - buffer_B.RoData()[i]); if (d > opt.max_audio_sample_error) { note (ERROR, "PCM data difference of " + lexical_cast (d)); return false; } } } } return true; } shared_ptr SoundAsset::get_frame (int n) const { /* XXX: should add on entry point here? */ return shared_ptr (new SoundFrame (path().string(), n)); } shared_ptr SoundAsset::start_write (MXFMetadata const & metadata) { /* XXX: can't we use a shared_ptr here? */ return shared_ptr (new SoundAssetWriter (this, metadata)); } struct SoundAssetWriter::ASDCPState { ASDCP::PCM::MXFWriter mxf_writer; ASDCP::PCM::FrameBuffer frame_buffer; ASDCP::WriterInfo writer_info; ASDCP::PCM::AudioDescriptor audio_desc; }; SoundAssetWriter::SoundAssetWriter (SoundAsset* a, MXFMetadata const & m) : _state (new SoundAssetWriter::ASDCPState) , _asset (a) , _finalized (false) , _frames_written (0) , _frame_buffer_offset (0) , _metadata (m) { /* Derived from ASDCP::Wav::SimpleWaveHeader::FillADesc */ _state->audio_desc.EditRate = ASDCP::Rational (_asset->edit_rate(), 1); _state->audio_desc.AudioSamplingRate = ASDCP::Rational (_asset->sampling_rate(), 1); _state->audio_desc.Locked = 0; _state->audio_desc.ChannelCount = _asset->channels (); _state->audio_desc.QuantizationBits = 24; _state->audio_desc.BlockAlign = 3 * _asset->channels(); _state->audio_desc.AvgBps = _asset->sampling_rate() * _state->audio_desc.BlockAlign; _state->audio_desc.LinkedTrackID = 0; _state->audio_desc.ChannelFormat = ASDCP::PCM::CF_NONE; _state->frame_buffer.Capacity (ASDCP::PCM::CalcFrameBufferSize (_state->audio_desc)); _state->frame_buffer.Size (ASDCP::PCM::CalcFrameBufferSize (_state->audio_desc)); memset (_state->frame_buffer.Data(), 0, _state->frame_buffer.Capacity()); _asset->fill_writer_info (&_state->writer_info, _asset->uuid (), _metadata); if (ASDCP_FAILURE (_state->mxf_writer.OpenWrite (_asset->path().string().c_str(), _state->writer_info, _state->audio_desc))) { boost::throw_exception (FileError ("could not open audio MXF for writing", _asset->path().string())); } } void SoundAssetWriter::write (float const * const * data, int frames) { for (int i = 0; i < frames; ++i) { byte_t* out = _state->frame_buffer.Data() + _frame_buffer_offset; /* Write one sample per channel */ for (int j = 0; j < _asset->channels(); ++j) { int32_t const s = data[j][i] * (1 << 23); *out++ = (s & 0xff); *out++ = (s & 0xff00) >> 8; *out++ = (s & 0xff0000) >> 16; } _frame_buffer_offset += 3 * _asset->channels(); assert (_frame_buffer_offset <= int (_state->frame_buffer.Capacity())); /* Finish the MXF frame if required */ if (_frame_buffer_offset == int (_state->frame_buffer.Capacity())) { write_current_frame (); _frame_buffer_offset = 0; memset (_state->frame_buffer.Data(), 0, _state->frame_buffer.Capacity()); } } } void SoundAssetWriter::write_current_frame () { if (ASDCP_FAILURE (_state->mxf_writer.WriteFrame (_state->frame_buffer, 0, 0))) { boost::throw_exception (MiscError ("could not write audio MXF frame")); } ++_frames_written; } void SoundAssetWriter::finalize () { if (_frame_buffer_offset > 0) { write_current_frame (); } if (ASDCP_FAILURE (_state->mxf_writer.Finalize())) { boost::throw_exception (MiscError ("could not finalise audio MXF")); } _finalized = true; _asset->set_intrinsic_duration (_frames_written); _asset->set_duration (_frames_written); } string SoundAsset::key_type () const { return "MDAK"; }