/* Copyright (C) 2012-2014 Carl Hetherington This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /** @file src/sound_frame.h * @brief SoundFrame class. */ #ifndef LIBDCP_SOUND_FRAME_H #define LIBDCP_SOUND_FRAME_H #include #include #include #include namespace ASDCP { namespace PCM { class FrameBuffer; } class AESDecContext; } namespace dcp { /** @class SoundFrame * @brief One ‘frame’ of sound data from a SoundAsset. */ class SoundFrame : public boost::noncopyable { public: SoundFrame (boost::filesystem::path path, int n, ASDCP::AESDecContext *); ~SoundFrame (); uint8_t const * data () const; int size () const; private: /** a buffer to hold the frame */ ASDCP::PCM::FrameBuffer* _buffer; }; } #endif