/* Copyright (C) 2012-2013 Carl Hetherington This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "srgb_linearised_gamma_lut.h" using namespace libdcp; LUTCache SRGBLinearisedGammaLUT::cache; SRGBLinearisedGammaLUT::SRGBLinearisedGammaLUT (int bits, float gamma) : LUT (bits, gamma) { int const bit_length = pow (2, bits); for (int i = 0; i < bit_length; ++i) { float const p = static_cast (i) / (bit_length - 1); if (p > 0.04045) { _lut[i] = pow ((p + 0.055) / 1.055, gamma); } else { _lut[i] = p / 12.92; } } }