/* Copyright (C) 2024 Carl Hetherington This file is part of libdcp. libdcp is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. libdcp is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with libdcp. If not, see . In addition, as a special exception, the copyright holders give permission to link the code of portions of this program with the OpenSSL library under certain conditions as described in each individual source file, and distribute linked combinations including the two. You must obey the GNU General Public License in all respects for all of the code used other than OpenSSL. If you modify file(s) with this exception, you may extend this exception to your version of the file(s), but you are not obligated to do so. If you do not wish to do so, delete this exception statement from your version. If you delete this exception statement from all source files in the program, then also delete it here. */ /** @file src/text_ruby.h * @brief TextRuby class */ #ifndef LIBDCP_TEXT_RUBY_H #define LIBDCP_TEXT_RUBY_H #include "text.h" namespace dcp { class TextRuby : public Text { public: TextRuby( Time in, Time out, float h_position, HAlign h_align, float v_position, VAlign v_align, float z_position, Time fade_up_time, Time fade_down_time, std::string base, std::string annotation, float size, RubyPosition position, float offset, float spacing, float aspect_adjust ) : _base(base) , _annotation(annotation) , _size(size) , _position(position) , _offset(offset) , _spacing(spacing) , _aspect_adjust(aspect_adjust) {} private: std::string _base; std::string _annotation; float _size; RubyPosition _position; float _offset; float _spacing; float _aspect_adjust; }; } #endif