/* Copyright (C) 2014 Carl Hetherington This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef LIBSUB_VERTICAL_POSITION_H #define LIBSUB_VERTICAL_POSITION_H #include "vertical_reference.h" #include namespace sub { /** @class VerticalPosition * @brief Vertical position of the baseline of some text, expressed in one of a number of ways. */ class VerticalPosition { public: /** as a proportion of screen height offset from some reference point */ boost::optional proportional; /** line number offset from some reference point */ boost::optional line; /** number of lines on the whole screen (i.e. height of the screen in lines) */ boost::optional lines; /** reference point */ boost::optional reference; bool operator== (VerticalPosition const & other) const; bool operator< (VerticalPosition const & other) const; float fraction_from_screen_top () const; }; } #endif