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details)
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* [antonin] changed remaining "WIN32" to "_WIN32"
! [antonin] libopenjpeg has no more dependency on LCMS lib. Everything concerning color (icc profile, conversion to rgb, etc) has been put outside libopenjpeg and is used in j2k_to_image.c and mj2_to_frames.c.
- [antonin] removed "opj_convert{.c,.h}"
+ [antonin] added a directory "common/" that contains "getopt{.c,.h}" (previously in "codec/compat").
+ [antonin] added files "color{.c,.h}" in "common/" that define the code for icc profile management and sycc_to_rgb conversion
+ [antonin] added "common/format_defs.h" that contains common definitions used in image_to_j2k, j2k_to_image, j2k_dump.
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default. Static build only if -DBUILD_SHARED_LIBS is set to OFF.
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-DBUIL_SHARED_LIBS option is ON (the default), the shared versions of the libraries are also built (but executables remain linked against the static libraries).
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M configure
M Makefile.in
M opj_config.h.in.user
M mj2/Makefile.in
M mj2/Makefile.am
M mj2/Makefile.nix
M libopenjpeg/Makefile.in
M jp3d/Makefile.in
M jp3d/libjp3dvm/Makefile.in
M jp3d/Makefile.nix
M jp3d/codec/Makefile.in
M jp3d/codec/Makefile.am
M config.nix
M configure.ac
M doc/Makefile.in
M doc/Makefile.am
M doc/Makefile.nix
M INSTALL
M CHANGES
M jpwl/Makefile.in
M jpwl/Makefile.am
M jpwl/Makefile.nix
M Makefile.am
M Makefile.nix
M codec/Makefile.in
M codec/Makefile.am
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makefiles to let people manually build openjpeg on *nix platforms ; Removed obsolete Makefiles ; Renamed dirent.h to windirent.h ; Made optional the PNG, TIFF, and LCMS support in CMake files ; Added opj_config* files to configure openjpeg before building it (opj_config.h generated by configure, cmake, or manually by the user) ; Renamed this file from ChangeLog to CHANGES ; Renamed License.txt to LICENSE ; Updated README files ; Added INSTALL and LICENSE files ; Added man pages
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executables have on getopt.c, convert.c and index.c.
Some refactoring is going to be required in order to have a cleaner
configuration process and make it easier to maintain.
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Given that files in "codec" look for files in "libjp3dvm", and files in
"libjp3dvm" look for header files in "codec".
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this level.
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catching this.
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patch.
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(rev545)
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that leads to crash (thanks Kristof). Updated JP3D makefiles.
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(no need to be present for the lib, only codec need it)
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