| Age | Commit message (Collapse) | Author |
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bit files (t1.c and tcd.c) and the calculation of elapsed time for multiple tiles parts (tcd.c and tdc.h).
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arrays dynamic, which greatly reduces cache thrashing. Also, some minor cleanup to prevent unnecessary casts"
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cleanups, so that the long function definitions and calls fit on screen. Use of prefix increment which is theoretically faster, in
practice any sane compiler can optimize a postfix increment but its best not to count on such things. Consolidation of some redundant calculations in the inner loops, which becomes very useful in the future autovectorize patch."
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code in t1 to use a flag_t type, which can then be changed to reduce RAM usage. It is now typedef to a short."
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LUTs static. I actually intend this as a prelude to possibly eliminating some or all of the LUTs entirely."
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dzonux.net> and Callum Lerwick <seg at haxxed.com> for these great patches !
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in the codestream. Thanks to Sylvain, Pascal and Parvatha !
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Fixed t1_decode_cblks. Modifications in t1.c.
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(thanks to Don Mimlitch for reporting this bug)
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Mathieu
- '//' replaced by '/* */'
- inclusion of int.h in int.c
- inclusion of j2k.h in int.h in order to export symbols
- adding (void) var when a variable is declared but not used
- some explicit cast
- CLOCKS_PER_SEC is declared as float in bcc55, so there is a need to cast it to int for the modulo operation
- some variables changed from float -> double
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fixes a pb of precision when using very small stepsizes. 2) bug fixed when decoding until bitplane 0 -> r-value (1/2) added to the coefficient.
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than the 1024*1024 allocated integers of code-block. This optimization has been proposed by Dmitry Kolyadin. Thanks for your help !
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* Multiplication bug fixed when dividing by 8192 (comment keyword : multbug1)
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command line when encoding an image generates layers with the corresponding psnr. You have to specify values in the increase order. This option is incompatible with "-r" or "-f" options.
* Old -q option is now available with -f
* The INDEX-file structure has been modified and is now like this :
------------------------------
image_width image_height
progression order
tile_width tile_height
nb_tiles_width nb_tiles_height
nb_components
nb_layers
nb_decompositions
foreach resolution_level {[precinct_width,precinct_height]}
main_header_end
codestream_size
foreach tile {
tileno start_pos end_header end_pos squarred_error_total nb_pixels mean_squarred_error
}
foreach tile {
foreach packet {
packetno tileno layerno resno compno precinctno start_pos end_pos SE_reduction
}
}
SE max
SE total
-----------------------------
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