2 Copyright (C) 2002-2011 Paul Davis
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation; either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 #include <sigc++/bind.h>
23 #include <gtkmm2ext/doi.h>
25 #include "ardour_window.h"
26 #include "ardour_ui.h"
27 #include "ui_config.h"
33 using namespace Gtkmm2ext;
34 using namespace ARDOUR_UI_UTILS;
36 ArdourWindow::ArdourWindow (string title)
38 , VisibilityTracker (*((Gtk::Window*)this))
42 set_position (Gtk::WIN_POS_MOUSE);
45 ArdourWindow::ArdourWindow (Gtk::Window& parent, string title)
47 , VisibilityTracker (*((Gtk::Window*)this))
51 set_transient_for (parent);
52 set_position (Gtk::WIN_POS_CENTER_ON_PARENT);
55 ArdourWindow::~ArdourWindow ()
57 WM::Manager::instance().remove (proxy);
61 ArdourWindow::on_key_press_event (GdkEventKey* ev)
63 bool handled = Gtk::Window::on_key_press_event (ev);
67 handled = relay_key_press (ev, this);
75 ArdourWindow::on_focus_in_event (GdkEventFocus *ev)
77 Keyboard::the_keyboard().focus_in_window (ev, this);
78 return Window::on_focus_in_event (ev);
82 ArdourWindow::on_focus_out_event (GdkEventFocus *ev)
85 Keyboard::the_keyboard().focus_out_window (ev, this);
87 return Window::on_focus_out_event (ev);
91 ArdourWindow::on_unmap ()
93 Keyboard::the_keyboard().leave_window (0, this);
98 ArdourWindow::on_delete_event (GdkEventAny*)
104 ArdourWindow::init ()
106 set_border_width (10);
107 add_events (Gdk::FOCUS_CHANGE_MASK);
109 /* ArdourWindows are not dialogs (they have no "OK" or "Close" button) but
110 they should be considered part of the same "window level" as a dialog. This
111 works on X11 and Quartz, in that:
113 (a) utility & dialog windows are considered to be part of the same level
114 (b) they will float above normal windows without any particular effort
115 (c) present()-ing them will make a utility float over a dialog or
119 if (UIConfiguration::instance().get_all_floating_windows_are_dialogs()) {
120 set_type_hint (Gdk::WINDOW_TYPE_HINT_DIALOG);
122 set_type_hint (Gdk::WINDOW_TYPE_HINT_UTILITY);
125 Gtk::Window* parent = WM::Manager::instance().transient_parent();
128 set_transient_for (*parent);
131 ARDOUR_UI::CloseAllDialogs.connect (sigc::mem_fun (*this, &ArdourWindow::hide));
133 proxy = new WM::ProxyTemporary (get_title(), this);
134 WM::Manager::instance().register_window (proxy);