1 #include <ardour/location.h>
2 #include <ardour/audio_diskstream.h>
6 #include "audio_time_axis.h"
7 #include "region_view.h"
10 using namespace ARDOUR;
14 Editor::set_route_loop_selection ()
16 if (session == 0 || selection->time.empty()) {
20 nframes_t start = selection->time[clicked_selection].start;
21 nframes_t end = selection->time[clicked_selection].end;
23 Location* loc = transport_loop_location();
27 loc->set (start, end);
29 // enable looping, reposition and start rolling
30 session->request_play_loop (true);
31 session->request_locate (loc->start(), true);
37 Editor::set_show_waveforms (bool yn)
39 AudioTimeAxisView* atv;
41 if (_show_waveforms != yn) {
43 for (TrackViewList::iterator i = track_views.begin(); i != track_views.end(); ++i) {
44 if ((atv = dynamic_cast<AudioTimeAxisView*>(*i)) != 0) {
45 atv->set_show_waveforms (yn);
48 DisplayControlChanged (Editing::ShowWaveforms);
53 Editor::set_show_waveforms_recording (bool yn)
55 AudioTimeAxisView* atv;
57 if (_show_waveforms_recording != yn) {
58 _show_waveforms_recording = yn;
59 for (TrackViewList::iterator i = track_views.begin(); i != track_views.end(); ++i) {
60 if ((atv = dynamic_cast<AudioTimeAxisView*>(*i)) != 0) {
61 atv->set_show_waveforms_recording (yn);
64 DisplayControlChanged (Editing::ShowWaveformsRecording);