2 Copyright (C) 2000 Paul Davis
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation; either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 #ifndef __ardour_location_h__
21 #define __ardour_location_h__
28 #include <sys/types.h>
30 #include <glibmm/threads.h>
33 #include "pbd/stateful.h"
34 #include "pbd/statefuldestructible.h"
36 #include "ardour/ardour.h"
37 #include "ardour/scene_change.h"
38 #include "ardour/session_handle.h"
44 class LIBARDOUR_API Location : public SessionHandleRef, public PBD::StatefulDestructible
54 IsSessionRange = 0x40,
56 IsSkipping = 0x100, /* skipping is active (or not) */
60 Location (Session &, framepos_t, framepos_t, const std::string &, Flags bits = Flags(0));
61 Location (const Location& other);
62 Location (Session &, const XMLNode&);
63 Location* operator= (const Location& other);
65 bool operator==(const Location& other);
67 bool locked() const { return _locked; }
71 framepos_t start() const { return _start; }
72 framepos_t end() const { return _end; }
73 framecnt_t length() const { return _end - _start; }
75 int set_start (framepos_t s, bool force = false, bool allow_bbt_recompute = true);
76 int set_end (framepos_t e, bool force = false, bool allow_bbt_recompute = true);
77 int set (framepos_t start, framepos_t end, bool allow_bbt_recompute = true);
79 int move_to (framepos_t pos);
81 const std::string& name() const { return _name; }
82 void set_name (const std::string &str);
84 void set_auto_punch (bool yn, void *src);
85 void set_auto_loop (bool yn, void *src);
86 void set_hidden (bool yn, void *src);
87 void set_cd (bool yn, void *src);
88 void set_is_range_marker (bool yn, void* src);
89 void set_skip (bool yn);
90 void set_skipping (bool yn);
92 bool is_auto_punch () const { return _flags & IsAutoPunch; }
93 bool is_auto_loop () const { return _flags & IsAutoLoop; }
94 bool is_mark () const { return _flags & IsMark; }
95 bool is_hidden () const { return _flags & IsHidden; }
96 bool is_cd_marker () const { return _flags & IsCDMarker; }
97 bool is_session_range () const { return _flags & IsSessionRange; }
98 bool is_range_marker() const { return _flags & IsRangeMarker; }
99 bool is_skip() const { return _flags & IsSkip; }
100 bool is_skipping() const { return (_flags & IsSkip) && (_flags & IsSkipping); }
101 bool matches (Flags f) const { return _flags & f; }
103 Flags flags () const { return _flags; }
105 boost::shared_ptr<SceneChange> scene_change() const { return _scene_change; }
106 void set_scene_change (boost::shared_ptr<SceneChange>);
108 /* these are static signals for objects that want to listen to all
112 static PBD::Signal1<void,Location*> name_changed;
113 static PBD::Signal1<void,Location*> end_changed;
114 static PBD::Signal1<void,Location*> start_changed;
115 static PBD::Signal1<void,Location*> flags_changed;
116 static PBD::Signal1<void,Location*> lock_changed;
117 static PBD::Signal1<void,Location*> position_lock_style_changed;
119 /* this is sent only when both start and end change at the same time */
120 static PBD::Signal1<void,Location*> changed;
122 /* these are member signals for objects that care only about
123 changes to this object
126 PBD::Signal0<void> Changed;
128 PBD::Signal0<void> NameChanged;
129 PBD::Signal0<void> EndChanged;
130 PBD::Signal0<void> StartChanged;
131 PBD::Signal0<void> FlagsChanged;
132 PBD::Signal0<void> LockChanged;
133 PBD::Signal0<void> PositionLockStyleChanged;
135 /* CD Track / CD-Text info */
137 std::map<std::string, std::string> cd_info;
138 XMLNode& cd_info_node (const std::string &, const std::string &);
140 XMLNode& get_state (void);
141 int set_state (const XMLNode&, int version);
143 PositionLockStyle position_lock_style() const { return _position_lock_style; }
144 void set_position_lock_style (PositionLockStyle ps);
145 void recompute_frames_from_bbt ();
147 static PBD::Signal0<void> scene_changed; /* for use by backend scene change management, class level */
148 PBD::Signal0<void> SceneChangeChanged; /* for use by objects interested in this object */
153 Timecode::BBT_Time _bbt_start;
155 Timecode::BBT_Time _bbt_end;
158 PositionLockStyle _position_lock_style;
159 boost::shared_ptr<SceneChange> _scene_change;
161 void set_mark (bool yn);
162 bool set_flag_internal (bool yn, Flags flag);
163 void recompute_bbt_from_frames ();
166 class LIBARDOUR_API Locations : public SessionHandleRef, public PBD::StatefulDestructible
169 typedef std::list<Location *> LocationList;
171 Locations (Session &);
174 const LocationList& list() { return locations; }
176 void add (Location *, bool make_current = false);
177 void remove (Location *);
179 void clear_markers ();
180 void clear_ranges ();
182 XMLNode& get_state (void);
183 int set_state (const XMLNode&, int version);
184 Location *get_location_by_id(PBD::ID);
186 Location* auto_loop_location () const;
187 Location* auto_punch_location () const;
188 Location* session_range_location() const;
190 int next_available_name(std::string& result,std::string base);
191 uint32_t num_range_markers() const;
193 int set_current (Location *, bool want_lock = true);
194 Location *current () const { return current_location; }
196 Location* mark_at (framepos_t, framecnt_t slop = 0) const;
198 framepos_t first_mark_before (framepos_t, bool include_special_ranges = false);
199 framepos_t first_mark_after (framepos_t, bool include_special_ranges = false);
201 void marks_either_side (framepos_t const, framepos_t &, framepos_t &) const;
203 void find_all_between (framepos_t start, framepos_t, LocationList&, Location::Flags);
205 PBD::Signal1<void,Location*> current_changed;
207 /* Objects that care about individual addition and removal of Locations should connect to added/removed.
208 If an object additionally cares about potential mass clearance of Locations, they should connect to changed.
211 PBD::Signal1<void,Location*> added;
212 PBD::Signal1<void,Location*> removed;
213 PBD::Signal0<void> changed; /* emitted when any action that could have added/removed more than 1 location actually removed 1 or more */
215 template<class T> void apply (T& obj, void (T::*method)(const LocationList&)) const {
216 /* We don't want to hold the lock while the given method runs, so take a copy
217 of the list and pass that instead.
219 Locations::LocationList copy;
221 Glib::Threads::Mutex::Lock lm (lock);
229 LocationList locations;
230 Location *current_location;
231 mutable Glib::Threads::Mutex lock;
233 int set_current_unlocked (Location *);
234 void location_changed (Location*);
235 void listen_to (Location*);
238 } // namespace ARDOUR
240 #endif /* __ardour_location_h__ */