2 Copyright (C) 2004 Paul Davis
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation; either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
22 #include <glibmm/fileutils.h>
23 #include <glibmm/miscutils.h>
25 #include "ardour/filesystem_paths.h"
26 #include "ardour/windows_vst_plugin.h"
27 #include "ardour/session.h"
32 using namespace ARDOUR;
35 WindowsVSTPlugin::WindowsVSTPlugin (AudioEngine& e, Session& session, VSTHandle* h, int unique_id)
36 : VSTPlugin (e, session, h)
38 Session::vst_current_loading_id = unique_id;
39 if ((_state = fst_instantiate (_handle, Session::vst_callback, this)) == 0) {
40 throw failed_constructor();
43 Session::vst_current_loading_id = 0;
48 WindowsVSTPlugin::WindowsVSTPlugin (const WindowsVSTPlugin &other)
51 _handle = other._handle;
53 Session::vst_current_loading_id = PBD::atoi(other.unique_id());
54 if ((_state = fst_instantiate (_handle, Session::vst_callback, this)) == 0) {
55 throw failed_constructor();
58 Session::vst_current_loading_id = 0;
60 XMLNode* root = new XMLNode (other.state_node_name ());
62 other.add_state (root);
63 set_state (*root, Stateful::loading_state_version);
69 WindowsVSTPlugin::~WindowsVSTPlugin ()
76 WindowsVSTPluginInfo::load (Session& session)
81 if (Config->get_use_windows_vst ()) {
84 handle = fst_load(path.c_str());
87 error << string_compose(_("VST: cannot load module from \"%1\""), path) << endmsg;
89 plugin.reset (new WindowsVSTPlugin (session.engine(), session, handle, PBD::atoi(unique_id)));
92 error << _("You asked ardour to not use any VST plugins") << endmsg;
93 return PluginPtr ((Plugin*) 0);
96 plugin->set_info(PluginInfoPtr(new WindowsVSTPluginInfo(*this)));
100 catch (failed_constructor &err) {
101 return PluginPtr ((Plugin*) 0);
105 std::vector<Plugin::PresetRecord>
106 WindowsVSTPluginInfo::get_presets (bool user_only) const
108 std::vector<Plugin::PresetRecord> p;
109 #ifndef NO_PLUGIN_STATE
110 if (!Config->get_use_lxvst()) {
115 // TODO cache and load factory-preset names
119 XMLTree* t = new XMLTree;
120 std::string pf = Glib::build_filename (ARDOUR::user_config_directory (), "presets", string_compose ("vst-%1", unique_id));
121 if (Glib::file_test (pf, Glib::FILE_TEST_EXISTS)) {
122 t->set_filename (pf);
124 XMLNode* root = t->root ();
125 for (XMLNodeList::const_iterator i = root->children().begin(); i != root->children().end(); ++i) {
126 XMLProperty const * uri = (*i)->property (X_("uri"));
127 XMLProperty const * label = (*i)->property (X_("label"));
128 p.push_back (Plugin::PresetRecord (uri->value(), label->value(), true));
138 WindowsVSTPluginInfo::WindowsVSTPluginInfo()
140 type = ARDOUR::Windows_VST;