1 #include "canvas/polygon.h"
3 using namespace ArdourCanvas;
5 Polygon::Polygon (Group* parent)
14 Polygon::render (Rect const & area, Cairo::RefPtr<Cairo::Context> context) const
17 setup_outline_context (context);
18 render_path (area, context);
20 if (!_points.empty ()) {
21 context->move_to (_points.front().x, _points.front().y);
24 context->stroke_preserve ();
28 setup_fill_context (context);