2 * tranzport 0.1 <tranzport.sf.net>
16 #define VENDORID 0x165b
17 #define PRODUCTID 0x8101
19 #define READ_ENDPOINT 0x81
20 #define WRITE_ENDPOINT 0x02
32 #define BUTTONMASK_BATTERY 0x00004000
33 #define BUTTONMASK_BACKLIGHT 0x00008000
34 #define BUTTONMASK_TRACKLEFT 0x04000000
35 #define BUTTONMASK_TRACKRIGHT 0x40000000
36 #define BUTTONMASK_TRACKREC 0x00040000
37 #define BUTTONMASK_TRACKMUTE 0x00400000
38 #define BUTTONMASK_TRACKSOLO 0x00000400
39 #define BUTTONMASK_UNDO 0x80000000
40 #define BUTTONMASK_IN 0x02000000
41 #define BUTTONMASK_OUT 0x20000000
42 #define BUTTONMASK_PUNCH 0x00800000
43 #define BUTTONMASK_LOOP 0x00080000
44 #define BUTTONMASK_PREV 0x00020000
45 #define BUTTONMASK_ADD 0x00200000
46 #define BUTTONMASK_NEXT 0x00000200
47 #define BUTTONMASK_REWIND 0x01000000
48 #define BUTTONMASK_FASTFORWARD 0x10000000
49 #define BUTTONMASK_STOP 0x00010000
50 #define BUTTONMASK_PLAY 0x00100000
51 #define BUTTONMASK_RECORD 0x00000100
52 #define BUTTONMASK_SHIFT 0x08000000
54 #define STATUS_OFFLINE 0xff
55 #define STATUS_ONLINE 0x01
56 #define STATUS_OK 0x00
63 typedef struct tranzport_s tranzport_t;
65 void log_entry(FILE *fp, char *format, va_list ap)
67 vfprintf(fp, format, ap);
71 void log_error(char *format, ...)
75 log_entry(stderr, format, ap);
79 void vlog_error(char *format, va_list ap)
81 log_entry(stderr, format, ap);
84 void die(char *format, ...)
88 vlog_error(format, ap);
93 tranzport_t *open_tranzport_core()
98 z = malloc(sizeof(tranzport_t));
100 die("not enough memory");
101 memset(z, 0, sizeof(tranzport_t));
103 z->udev = open("/dev/tranzport0",O_RDWR);
105 die("unable to open tranzport");
110 tranzport_t *open_tranzport()
112 return open_tranzport_core();
115 void close_tranzport(tranzport_t *z)
119 val = close(z->udev);
121 log_error("unable to release tranzport");
126 int tranzport_write_core(tranzport_t *z, uint8_t *cmd, int timeout)
129 val = write(z->udev, cmd, 8);
137 int tranzport_lcdwrite(tranzport_t *z, uint8_t cell, char *text, int timeout)
154 return tranzport_write_core(z, cmd, timeout);
157 int tranzport_lighton(tranzport_t *z, uint8_t light, int timeout)
170 return tranzport_write_core(z, &cmd[0], timeout);
173 int tranzport_lightoff(tranzport_t *z, uint8_t light, int timeout)
186 return tranzport_write_core(z, &cmd[0], timeout);
189 int tranzport_read(tranzport_t *z, uint8_t *status, uint32_t *buttons, uint8_t *datawheel, int timeout)
194 memset(buf, 0xff, 8);
195 val = read(z->udev, buf, 8);
197 // printf("errno: %d\n",errno);
203 /*printf("read: %02x %02x %02x %02x %02x %02x %02x %02x\n", buf[0], buf[1], buf[2], buf[3], buf[4], buf[5], buf[6], buf[7]);*/
208 *buttons |= buf[2] << 24;
209 *buttons |= buf[3] << 16;
210 *buttons |= buf[4] << 8;
218 void lights_core(tranzport_t *z, uint32_t buttons, uint32_t buttonmask, uint8_t light)
220 if (buttons & buttonmask) {
221 if (buttons & BUTTONMASK_SHIFT) {
222 tranzport_lightoff(z, light, 1000);
224 tranzport_lighton(z, light, 1000);
229 void do_lights(tranzport_t *z, uint32_t buttons)
231 lights_core(z, buttons, BUTTONMASK_RECORD, LIGHT_RECORD);
232 lights_core(z, buttons, BUTTONMASK_TRACKREC, LIGHT_TRACKREC);
233 lights_core(z, buttons, BUTTONMASK_TRACKMUTE, LIGHT_TRACKMUTE);
234 lights_core(z, buttons, BUTTONMASK_TRACKSOLO, LIGHT_TRACKSOLO);
235 lights_core(z, buttons, BUTTONMASK_TRACKSOLO, LIGHT_ANYSOLO);
236 lights_core(z, buttons, BUTTONMASK_PUNCH, LIGHT_PUNCH);
237 lights_core(z, buttons, BUTTONMASK_LOOP, LIGHT_LOOP);
240 void buttons_core(tranzport_t *z, uint32_t buttons, uint32_t buttonmask, char *str)
242 if (buttons & buttonmask)
246 void do_buttons(tranzport_t *z, uint32_t buttons, uint8_t datawheel)
248 printf("buttons: %x ", buttons);
249 buttons_core(z, buttons, BUTTONMASK_BATTERY, "battery");
250 buttons_core(z, buttons, BUTTONMASK_BACKLIGHT, "backlight");
251 buttons_core(z, buttons, BUTTONMASK_TRACKLEFT, "trackleft");
252 buttons_core(z, buttons, BUTTONMASK_TRACKRIGHT, "trackright");
253 buttons_core(z, buttons, BUTTONMASK_TRACKREC, "trackrec");
254 buttons_core(z, buttons, BUTTONMASK_TRACKMUTE, "trackmute");
255 buttons_core(z, buttons, BUTTONMASK_TRACKSOLO, "tracksolo");
256 buttons_core(z, buttons, BUTTONMASK_UNDO, "undo");
257 buttons_core(z, buttons, BUTTONMASK_IN, "in");
258 buttons_core(z, buttons, BUTTONMASK_OUT, "out");
259 buttons_core(z, buttons, BUTTONMASK_PUNCH, "punch");
260 buttons_core(z, buttons, BUTTONMASK_LOOP, "loop");
261 buttons_core(z, buttons, BUTTONMASK_PREV, "prev");
262 buttons_core(z, buttons, BUTTONMASK_ADD, "add");
263 buttons_core(z, buttons, BUTTONMASK_NEXT, "next");
264 buttons_core(z, buttons, BUTTONMASK_REWIND, "rewind");
265 buttons_core(z, buttons, BUTTONMASK_FASTFORWARD, "fastforward");
266 buttons_core(z, buttons, BUTTONMASK_STOP, "stop");
267 buttons_core(z, buttons, BUTTONMASK_PLAY, "play");
268 buttons_core(z, buttons, BUTTONMASK_RECORD, "record");
269 buttons_core(z, buttons, BUTTONMASK_SHIFT, "shift");
271 printf(" datawheel=%02x", datawheel);
275 void do_lcd(tranzport_t *z)
277 tranzport_lcdwrite(z, 0, " ", 1000);
278 tranzport_lcdwrite(z, 1, "DISL", 1000);
279 tranzport_lcdwrite(z, 2, "EXIA", 1000);
280 tranzport_lcdwrite(z, 3, " FOR", 1000);
281 tranzport_lcdwrite(z, 4, " ", 1000);
283 tranzport_lcdwrite(z, 5, " ", 1000);
284 tranzport_lcdwrite(z, 6, " CUR", 1000);
285 tranzport_lcdwrite(z, 7, "E FO", 1000);
286 tranzport_lcdwrite(z, 8, "UND ", 1000);
287 tranzport_lcdwrite(z, 9, " ", 1000);
290 void do_lcd2(tranzport_t *z)
292 tranzport_lcdwrite(z, 0, "THE ", 1000);
293 tranzport_lcdwrite(z, 1, "TRAN", 1000);
294 tranzport_lcdwrite(z, 2, "ZPOR", 1000);
295 tranzport_lcdwrite(z, 3, "T RO", 1000);
296 tranzport_lcdwrite(z, 4, " KS", 1000);
298 tranzport_lcdwrite(z, 5, "AWES", 1000);
299 tranzport_lcdwrite(z, 6, "OMEE", 1000);
300 tranzport_lcdwrite(z, 7, "LEEE", 1000);
301 tranzport_lcdwrite(z, 8, "UND ", 1000);
302 tranzport_lcdwrite(z, 9, "GROK", 1000);
305 lights_off(tranzport_t *z) {
308 tranzport_lightoff(z, i, 1000);
312 lights_on(tranzport_t *z) {
315 tranzport_lighton(z, i, 1000);
327 z = open_tranzport();
338 // val = tranzport_read(z, &status, &buttons, &datawheel, 60000);
343 if (status == STATUS_OFFLINE) {
348 if (status == STATUS_ONLINE) {
353 do_lights(z, buttons);
354 do_buttons(z, buttons, datawheel);