1 #include "ardour/debug.h"
10 using namespace Mackie;
12 Surface::Surface (uint32_t max_strips, uint32_t unit_strips)
13 : _max_strips (max_strips)
14 , _unit_strips( unit_strips )
20 DEBUG_TRACE (DEBUG::MackieControl, "Surface::init\n");
22 strips.resize (_max_strips);
26 DEBUG_TRACE (DEBUG::MackieControl, "Surface::init finish\n");
32 for (Groups::iterator it = groups.begin(); it != groups.end(); ++it) {
37 for (Controls::iterator it = controls.begin(); it != controls.end(); ++it) {