2 Copyright (C) 2012 Carl Hetherington <cth@carlh.net>
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation; either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 #ifndef LIBDCP_SOUND_ASSET_H
21 #define LIBDCP_SOUND_ASSET_H
23 /** @file src/sound_asset.h
24 * @brief An asset made up of WAV files
33 /** @brief An asset made up of WAV files */
34 class SoundAsset : public Asset
37 /** Construct a SoundAsset, generating the MXF from the WAV files.
38 * This may take some time; progress is indicated by emission of the Progress signal.
39 * @param files Pathnames of sound files, in the order Left, Right, Centre, Lfe (sub), Left surround, Right surround.
40 * @param directory Directory in which to create MXF file.
41 * @param mxf_name Name of MXF file to create.
42 * @param progress Signal to inform of progress.
43 * @param fps Frames per second.
44 * @param length Length in frames.
47 std::vector<std::string> const & files,
48 std::string directory,
50 sigc::signal1<void, float>* progress,
55 /** Construct a SoundAsset, generating the MXF from the WAV files.
56 * This may take some time; progress is indicated by emission of the Progress signal.
57 * @param get_path Functor which returns a WAV file path for a given channel.
58 * @param directory Directory in which to create MXF file.
59 * @param mxf_name Name of MXF file to create.
60 * @param progress Signal to inform of progress.
61 * @param fps Frames per second.
62 * @param length Length in frames.
63 * @param channels Number of audio channels.
66 sigc::slot<std::string, Channel> get_path,
67 std::string directory,
69 sigc::signal1<void, float>* progress,
76 std::string directory,
82 /** Write details of this asset to a CPL stream.
85 void write_to_cpl (std::ostream& s) const;
87 std::list<std::string> equals (boost::shared_ptr<const Asset> other, EqualityOptions opt) const;
89 int channels () const {
93 int sampling_rate () const;
96 void construct (sigc::slot<std::string, Channel> get_path);
97 std::string path_from_channel (Channel channel, std::vector<std::string> const & files);
99 /** Number of channels in the asset */