- void snap_to (framepos_t& first, int32_t direction = 0, bool for_mark = false);
- void snap_to_with_modifier (framepos_t& first, GdkEvent const *, int32_t direction = 0, bool for_mark = false);
- void snap_to (framepos_t& first, framepos_t& last, int32_t direction = 0, bool for_mark = false);
+ void snap_to (framepos_t& first,
+ ARDOUR::RoundMode direction = ARDOUR::RoundNearest,
+ bool for_mark = false);
+
+ void snap_to_with_modifier (framepos_t& first,
+ GdkEvent const * ev,
+ ARDOUR::RoundMode direction = ARDOUR::RoundNearest,
+ bool for_mark = false);
+
+ void snap_to (framepos_t& first,
+ framepos_t& last,
+ ARDOUR::RoundMode direction = ARDOUR::RoundNearest,
+ bool for_mark = false);