double initial_y; ///< the initial y position of the view before any reparenting
framepos_t initial_position; ///< initial position of the region
framepos_t initial_end; ///< initial end position of the region
double initial_y; ///< the initial y position of the view before any reparenting
framepos_t initial_position; ///< initial position of the region
framepos_t initial_end; ///< initial end position of the region