- // screen_update_connection = ARDOUR_UI::instance()->RapidScreenUpdate.connect (sigc::mem_fun (*this, &ReturnUI::update));
- fast_screen_update_connection = ARDOUR_UI::instance()->SuperRapidScreenUpdate.connect (sigc::mem_fun (*this, &ReturnUI::fast_update));
+ // screen_update_connection = Timers::rapid_connect (sigc::mem_fun (*this, &ReturnUI::update));
+ fast_screen_update_connection = Timers::super_rapid_connect (sigc::mem_fun (*this, &ReturnUI::fast_update));