+ if (!l) {
+ continue;
+ }
+
+ bool am_touching = c->touching ();
+ if (rolling && am_touching) {
+ /* when locating while rolling, and writing automation,
+ * start a new write pass.
+ * compare to compare to non_realtime_transport_stop()
+ */
+ const bool list_did_write = !l->in_new_write_pass ();
+ c->stop_touch (-1); // time is irrelevant
+ l->stop_touch (-1);
+ c->commit_transaction (list_did_write);
+ l->write_pass_finished (now, Config->get_automation_thinning_factor ());
+
+ if (l->automation_state () == Write) {
+ l->set_automation_state (Touch);
+ }
+ if (l->automation_playback ()) {
+ c->set_value_unchecked (c->list ()->eval (now));
+ }
+ }
+
+ l->start_write_pass (now);
+
+ if (rolling && am_touching) {
+ c->start_touch (now);