-#include <ardour/types.h>
-#include <ardour/crossfade.h>
-#include <ardour/crossfade_compare.h>
-#include <ardour/audioregion.h>
-#include <ardour/playlist.h>
-#include <ardour/utils.h>
-#include <ardour/session.h>
-#include <ardour/source.h>
+#include "ardour/types.h"
+#include "ardour/crossfade.h"
+#include "ardour/crossfade_compare.h"
+#include "ardour/audioregion.h"
+#include "ardour/playlist.h"
+#include "ardour/utils.h"
+#include "ardour/session.h"
+#include "ardour/source.h"
if (compute (a, b, model)) {
throw failed_constructor();
if (compute (a, b, model)) {
throw failed_constructor();
layer_relation = (int32_t) (_in->layer() - _out->layer());
// Let's make sure the fade isn't too long
layer_relation = (int32_t) (_in->layer() - _out->layer());
// Let's make sure the fade isn't too long
-Crossfade::read_raw_internal (Sample* buf, nframes_t start, nframes_t cnt) const
+Crossfade::read_raw_internal (Sample* /*buf*/, sframes_t /*start*/, nframes_t cnt, int /*channel*/) const
- float *gain_buffer, nframes_t start, nframes_t cnt, uint32_t chan_n,
+ float *gain_buffer, sframes_t start, nframes_t cnt, uint32_t chan_n,