- if (p == 0) {
- // Look for a VST folder under C:\Program Files
- char *pVST = 0;
- std::string pProgFiles = PBD::get_win_special_folder_path (CSIDL_PROGRAM_FILES);
-
- if (!pProgFiles.empty()) {
- if ((pVST = g_build_filename (pProgFiles.c_str(), "Steinberg", "VSTPlugins", NULL))) {
- if (Glib::file_test (pVST, Glib::FILE_TEST_EXISTS))
- if (Glib::file_test (pVST, Glib::FILE_TEST_IS_DIR))
- p = g_build_filename (pVST, NULL);
+ if (!pProgFiles.empty()) {
+ if ((pVST = g_build_filename (pProgFiles.c_str(), "Steinberg", "VSTPlugins", NULL))) {
+ if (Glib::file_test (pVST, Glib::FILE_TEST_EXISTS))
+ if (Glib::file_test (pVST, Glib::FILE_TEST_IS_DIR))
+ p = g_build_filename (pVST, NULL);