- local audio_ins = in_map:count (): n_audio () -- number of audio input buffers
- local audio_outs = out_map:count (): n_audio () -- number of audio output buffers
+ ARDOUR.DSP.process_map (bufs, in_map, out_map, n_samples, offset, ARDOUR.DataType ("audio"))
+ ARDOUR.DSP.process_map (bufs, in_map, out_map, n_samples, offset, ARDOUR.DataType ("midi"))
+
+ -- equivalent lua code.
+ -- NOTE: the lua implementation below is intended for io-config [-1,-1].
+ -- It only works for actually mapped channels due to in_map:count() out_map:count()
+ -- being identical to the i/o pin count in this case.
+ --
+ -- Plugins that have multiple possible configurations will need to implement
+ -- dsp_configure() and remember the actual channel count.
+ --
+ -- ARDOUR.DSP.process_map() does iterate over the mapping itself and works generally.
+ -- Still the lua code below does lend itself as elaborate example.
+ --
+ --[[
+
+ local audio_ins = in_map:count (): n_audio () -- number of mapped audio input buffers
+ local audio_outs = out_map:count (): n_audio () -- number of mapped audio output buffers