+#elif defined(__BORLANDC__)
+static INLINE long opj_lrintf(float f) {
+#ifdef _M_X64
+ return (long)((f>0.0f) ? (f + 0.5f):(f -0.5f));
+#else
+ int i;
+
+ _asm {
+ fld f
+ fistp i
+ };
+
+ return i;
+#endif
+}
+#else
+static INLINE long opj_lrintf(float f) {
+ return lrintf(f);
+}
+#endif
+
+#if defined(_MSC_VER) && (_MSC_VER < 1400)
+ #define vsnprintf _vsnprintf
+#endif
+
+/* MSVC x86 is really bad at doing int64 = int32 * int32 on its own. Use intrinsic. */
+#if defined(_MSC_VER) && (_MSC_VER >= 1400) && !defined(__INTEL_COMPILER) && defined(_M_IX86)
+# include <intrin.h>
+# pragma intrinsic(__emul)