#include <cstdlib>\r
#include <cstring>\r
#include <climits>\r
+#include <cmath>\r
#include <algorithm>\r
\r
// Static variable definitions.\r
//\r
// *************************************************** //\r
\r
-std::string RtAudio :: getVersion( void ) throw()\r
+std::string RtAudio :: getVersion( void )\r
{\r
return RTAUDIO_VERSION;\r
}\r
\r
-void RtAudio :: getCompiledApi( std::vector<RtAudio::Api> &apis ) throw()\r
+void RtAudio :: getCompiledApi( std::vector<RtAudio::Api> &apis )\r
{\r
apis.clear();\r
\r
throw( RtAudioError( errorText, RtAudioError::UNSPECIFIED ) );\r
}\r
\r
-RtAudio :: ~RtAudio() throw()\r
+RtAudio :: ~RtAudio()\r
{\r
if ( rtapi_ )\r
delete rtapi_;\r
\r
if ( time >= 0.0 )\r
stream_.streamTime = time;\r
+#if defined( HAVE_GETTIMEOFDAY )\r
+ gettimeofday( &stream_.lastTickTimestamp, NULL );\r
+#endif\r
}\r
\r
unsigned int RtApi :: getStreamSampleRate( void )\r
float sampleStep = 1.0f / sampleRatio;\r
float inSampleFraction = 0.0f;\r
\r
- outSampleCount = ( unsigned int ) roundf( inSampleCount * sampleRatio );\r
+ outSampleCount = ( unsigned int ) std::roundf( inSampleCount * sampleRatio );\r
\r
// if inSampleRate is a multiple of outSampleRate (or vice versa) there's no need to interpolate\r
if ( floor( sampleRatio ) == sampleRatio || floor( sampleRatioInv ) == sampleRatioInv )\r
{\r
case RTAUDIO_SINT8:\r
{\r
- char* convInBuffer = ( char* ) inBuffer;\r
for ( unsigned int channel = 0; channel < channelCount; channel++ )\r
{\r
- char fromSample = convInBuffer[ frameInSample + channel ];\r
- char toSample = convInBuffer[ frameInSample + channelCount + channel ];\r
+ char fromSample = ( ( char* ) inBuffer )[ frameInSample + channel ];\r
+ char toSample = ( ( char* ) inBuffer )[ frameInSample + channelCount + channel ];\r
char sampleDiff = ( char ) ( ( toSample - fromSample ) * inSampleDec );\r
( ( char* ) outBuffer )[ frameOutSample + channel ] = fromSample + sampleDiff;\r
}\r
}\r
case RTAUDIO_SINT16:\r
{\r
- short* convInBuffer = ( short* ) inBuffer;\r
for ( unsigned int channel = 0; channel < channelCount; channel++ )\r
{\r
- short fromSample = convInBuffer[ frameInSample + channel ];\r
- short toSample = convInBuffer[ frameInSample + channelCount + channel ];\r
+ short fromSample = ( ( short* ) inBuffer )[ frameInSample + channel ];\r
+ short toSample = ( ( short* ) inBuffer )[ frameInSample + channelCount + channel ];\r
short sampleDiff = ( short ) ( ( toSample - fromSample ) * inSampleDec );\r
( ( short* ) outBuffer )[ frameOutSample + channel ] = fromSample + sampleDiff;\r
}\r
}\r
case RTAUDIO_SINT24:\r
{\r
- S24* convInBuffer = ( S24* ) inBuffer;\r
for ( unsigned int channel = 0; channel < channelCount; channel++ )\r
{\r
- int fromSample = convInBuffer[ frameInSample + channel ].asInt();\r
- int toSample = convInBuffer[ frameInSample + channelCount + channel ].asInt();\r
+ int fromSample = ( ( S24* ) inBuffer )[ frameInSample + channel ].asInt();\r
+ int toSample = ( ( S24* ) inBuffer )[ frameInSample + channelCount + channel ].asInt();\r
int sampleDiff = ( int ) ( ( toSample - fromSample ) * inSampleDec );\r
( ( S24* ) outBuffer )[ frameOutSample + channel ] = fromSample + sampleDiff;\r
}\r
}\r
case RTAUDIO_SINT32:\r
{\r
- int* convInBuffer = ( int* ) inBuffer;\r
for ( unsigned int channel = 0; channel < channelCount; channel++ )\r
{\r
- int fromSample = convInBuffer[ frameInSample + channel ];\r
- int toSample = convInBuffer[ frameInSample + channelCount + channel ];\r
+ int fromSample = ( ( int* ) inBuffer )[ frameInSample + channel ];\r
+ int toSample = ( ( int* ) inBuffer )[ frameInSample + channelCount + channel ];\r
int sampleDiff = ( int ) ( ( toSample - fromSample ) * inSampleDec );\r
( ( int* ) outBuffer )[ frameOutSample + channel ] = fromSample + sampleDiff;\r
}\r
}\r
case RTAUDIO_FLOAT32:\r
{\r
- float* convInBuffer = ( float* ) inBuffer;\r
for ( unsigned int channel = 0; channel < channelCount; channel++ )\r
{\r
- float fromSample = convInBuffer[ frameInSample + channel ];\r
- float toSample = convInBuffer[ frameInSample + channelCount + channel ];\r
+ float fromSample = ( ( float* ) inBuffer )[ frameInSample + channel ];\r
+ float toSample = ( ( float* ) inBuffer )[ frameInSample + channelCount + channel ];\r
float sampleDiff = ( toSample - fromSample ) * inSampleDec;\r
( ( float* ) outBuffer )[ frameOutSample + channel ] = fromSample + sampleDiff;\r
}\r
}\r
case RTAUDIO_FLOAT64:\r
{\r
- double* convInBuffer = ( double* ) inBuffer;\r
for ( unsigned int channel = 0; channel < channelCount; channel++ )\r
{\r
- double fromSample = convInBuffer[ frameInSample + channel ];\r
- double toSample = convInBuffer[ frameInSample + channelCount + channel ];\r
+ double fromSample = ( ( double* ) inBuffer )[ frameInSample + channel ];\r
+ double toSample = ( ( double* ) inBuffer )[ frameInSample + channelCount + channel ];\r
double sampleDiff = ( toSample - fromSample ) * inSampleDec;\r
( ( double* ) outBuffer )[ frameOutSample + channel ] = fromSample + sampleDiff;\r
}\r
\r
RtApiDs :: ~RtApiDs()\r
{\r
- if ( coInitialized_ ) CoUninitialize(); // balanced call.\r
if ( stream_.state != STREAM_CLOSED ) closeStream();\r
+ if ( coInitialized_ ) CoUninitialize(); // balanced call.\r
}\r
\r
// The DirectSound default output is always the first device.\r
info.nativeFormats |= RTAUDIO_SINT8;\r
if ( mask & AFMT_S32_LE || mask & AFMT_S32_BE )\r
info.nativeFormats |= RTAUDIO_SINT32;\r
+#ifdef AFMT_FLOAT\r
if ( mask & AFMT_FLOAT )\r
info.nativeFormats |= RTAUDIO_FLOAT32;\r
+#endif\r
if ( mask & AFMT_S24_LE || mask & AFMT_S24_BE )\r
info.nativeFormats |= RTAUDIO_SINT24;\r
\r
}\r
\r
// Verify the sample rate setup worked.\r
- if ( abs( srate - sampleRate ) > 100 ) {\r
+ if ( abs( srate - (int)sampleRate ) > 100 ) {\r
close( fd );\r
errorStream_ << "RtApiOss::probeDeviceOpen: device (" << ainfo.name << ") does not support sample rate (" << sampleRate << ").";\r
errorText_ = errorStream_.str();\r