-/************************************************************************/
+/************************************************************************/
/*! \class RtAudio
\brief Realtime audio i/o C++ classes.
return RTAUDIO_VERSION;
}
-void RtAudio :: getCompiledApi( std::vector<RtAudio::Api> &apis )
-{
- apis.clear();
+// Define API names and display names.
+// Must be in same order as API enum.
+extern "C" {
+const char* rtaudio_api_names[][2] = {
+ { "unspecified" , "Unknown" },
+ { "alsa" , "ALSA" },
+ { "pulse" , "Pulse" },
+ { "oss" , "OpenSoundSystem" },
+ { "jack" , "Jack" },
+ { "core" , "CoreAudio" },
+ { "wasapi" , "WASAPI" },
+ { "asio" , "ASIO" },
+ { "ds" , "DirectSound" },
+ { "dummy" , "Dummy" },
+};
+const unsigned int rtaudio_num_api_names =
+ sizeof(rtaudio_api_names)/sizeof(rtaudio_api_names[0]);
- // The order here will control the order of RtAudio's API search in
- // the constructor.
+// The order here will control the order of RtAudio's API search in
+// the constructor.
+extern "C" const RtAudio::Api rtaudio_compiled_apis[] = {
#if defined(__UNIX_JACK__)
- apis.push_back( UNIX_JACK );
-#endif
-#if defined(__LINUX_ALSA__)
- apis.push_back( LINUX_ALSA );
+ RtAudio::UNIX_JACK,
#endif
#if defined(__LINUX_PULSE__)
- apis.push_back( LINUX_PULSE );
+ RtAudio::LINUX_PULSE,
+#endif
+#if defined(__LINUX_ALSA__)
+ RtAudio::LINUX_ALSA,
#endif
#if defined(__LINUX_OSS__)
- apis.push_back( LINUX_OSS );
+ RtAudio::LINUX_OSS,
#endif
#if defined(__WINDOWS_ASIO__)
- apis.push_back( WINDOWS_ASIO );
+ RtAudio::WINDOWS_ASIO,
#endif
#if defined(__WINDOWS_WASAPI__)
- apis.push_back( WINDOWS_WASAPI );
+ RtAudio::WINDOWS_WASAPI,
#endif
#if defined(__WINDOWS_DS__)
- apis.push_back( WINDOWS_DS );
+ RtAudio::WINDOWS_DS,
#endif
#if defined(__MACOSX_CORE__)
- apis.push_back( MACOSX_CORE );
+ RtAudio::MACOSX_CORE,
#endif
#if defined(__RTAUDIO_DUMMY__)
- apis.push_back( RTAUDIO_DUMMY );
+ RtAudio::RTAUDIO_DUMMY,
#endif
+ RtAudio::UNSPECIFIED,
+};
+extern "C" const unsigned int rtaudio_num_compiled_apis =
+ sizeof(rtaudio_compiled_apis)/sizeof(rtaudio_compiled_apis[0])-1;
+}
+
+// This is a compile-time check that rtaudio_num_api_names == RtAudio::NUM_APIS.
+// If the build breaks here, check that they match.
+template<bool b> class StaticAssert { private: StaticAssert() {} };
+template<> class StaticAssert<true>{ public: StaticAssert() {} };
+class StaticAssertions { StaticAssertions() {
+ StaticAssert<rtaudio_num_api_names == RtAudio::NUM_APIS>();
+}};
+
+void RtAudio :: getCompiledApi( std::vector<RtAudio::Api> &apis )
+{
+ apis = std::vector<RtAudio::Api>(rtaudio_compiled_apis,
+ rtaudio_compiled_apis + rtaudio_num_compiled_apis);
+}
+
+std::string RtAudio :: getApiName( RtAudio::Api api )
+{
+ if (api < 0 || api >= RtAudio::NUM_APIS)
+ return "";
+ return rtaudio_api_names[api][0];
+}
+
+std::string RtAudio :: getApiDisplayName( RtAudio::Api api )
+{
+ if (api < 0 || api >= RtAudio::NUM_APIS)
+ return "Unknown";
+ return rtaudio_api_names[api][1];
+}
+
+RtAudio::Api RtAudio :: getCompiledApiByName( const std::string &name )
+{
+ unsigned int i=0;
+ for (i = 0; i < rtaudio_num_compiled_apis; ++i)
+ if (name == rtaudio_api_names[rtaudio_compiled_apis[i]][0])
+ return rtaudio_compiled_apis[i];
+ return RtAudio::UNSPECIFIED;
}
void RtAudio :: openRtApi( RtAudio::Api api )
const char **ports;
std::string port, previousPort;
unsigned int nChannels = 0, nDevices = 0;
- ports = jack_get_ports( client, NULL, NULL, 0 );
+ ports = jack_get_ports( client, NULL, JACK_DEFAULT_AUDIO_TYPE, 0 );
if ( ports ) {
// Parse the port names up to the first colon (:).
size_t iColon = 0;
const char **ports;
std::string port, previousPort;
unsigned int nPorts = 0, nDevices = 0;
- ports = jack_get_ports( client, NULL, NULL, 0 );
+ ports = jack_get_ports( client, NULL, JACK_DEFAULT_AUDIO_TYPE, 0 );
if ( ports ) {
// Parse the port names up to the first colon (:).
size_t iColon = 0;
// Count the available ports containing the client name as device
// channels. Jack "input ports" equal RtAudio output channels.
unsigned int nChannels = 0;
- ports = jack_get_ports( client, info.name.c_str(), NULL, JackPortIsInput );
+ ports = jack_get_ports( client, info.name.c_str(), JACK_DEFAULT_AUDIO_TYPE, JackPortIsInput );
if ( ports ) {
while ( ports[ nChannels ] ) nChannels++;
free( ports );
// Jack "output ports" equal RtAudio input channels.
nChannels = 0;
- ports = jack_get_ports( client, info.name.c_str(), NULL, JackPortIsOutput );
+ ports = jack_get_ports( client, info.name.c_str(), JACK_DEFAULT_AUDIO_TYPE, JackPortIsOutput );
if ( ports ) {
while ( ports[ nChannels ] ) nChannels++;
free( ports );
static int jackXrun( void *infoPointer )
{
- JackHandle *handle = (JackHandle *) infoPointer;
+ JackHandle *handle = *((JackHandle **) infoPointer);
if ( handle->ports[0] ) handle->xrun[0] = true;
if ( handle->ports[1] ) handle->xrun[1] = true;
const char **ports;
std::string port, previousPort, deviceName;
unsigned int nPorts = 0, nDevices = 0;
- ports = jack_get_ports( client, NULL, NULL, 0 );
+ ports = jack_get_ports( client, NULL, JACK_DEFAULT_AUDIO_TYPE, 0 );
if ( ports ) {
// Parse the port names up to the first colon (:).
size_t iColon = 0;
return FAILURE;
}
- // Count the available ports containing the client name as device
- // channels. Jack "input ports" equal RtAudio output channels.
- unsigned int nChannels = 0;
unsigned long flag = JackPortIsInput;
if ( mode == INPUT ) flag = JackPortIsOutput;
- ports = jack_get_ports( client, deviceName.c_str(), NULL, flag );
- if ( ports ) {
- while ( ports[ nChannels ] ) nChannels++;
- free( ports );
- }
- // Compare the jack ports for specified client to the requested number of channels.
- if ( nChannels < (channels + firstChannel) ) {
- errorStream_ << "RtApiJack::probeDeviceOpen: requested number of channels (" << channels << ") + offset (" << firstChannel << ") not found for specified device (" << device << ":" << deviceName << ").";
- errorText_ = errorStream_.str();
- return FAILURE;
+ if ( ! (options && (options->flags & RTAUDIO_JACK_DONT_CONNECT)) ) {
+ // Count the available ports containing the client name as device
+ // channels. Jack "input ports" equal RtAudio output channels.
+ unsigned int nChannels = 0;
+ ports = jack_get_ports( client, deviceName.c_str(), JACK_DEFAULT_AUDIO_TYPE, flag );
+ if ( ports ) {
+ while ( ports[ nChannels ] ) nChannels++;
+ free( ports );
+ }
+ // Compare the jack ports for specified client to the requested number of channels.
+ if ( nChannels < (channels + firstChannel) ) {
+ errorStream_ << "RtApiJack::probeDeviceOpen: requested number of channels (" << channels << ") + offset (" << firstChannel << ") not found for specified device (" << device << ":" << deviceName << ").";
+ errorText_ = errorStream_.str();
+ return FAILURE;
+ }
}
// Check the jack server sample rate.
stream_.sampleRate = jackRate;
// Get the latency of the JACK port.
- ports = jack_get_ports( client, deviceName.c_str(), NULL, flag );
+ ports = jack_get_ports( client, deviceName.c_str(), JACK_DEFAULT_AUDIO_TYPE, flag );
if ( ports[ firstChannel ] ) {
// Added by Ge Wang
jack_latency_callback_mode_t cbmode = (mode == INPUT ? JackCaptureLatency : JackPlaybackLatency);
else {
stream_.mode = mode;
jack_set_process_callback( handle->client, jackCallbackHandler, (void *) &stream_.callbackInfo );
- jack_set_xrun_callback( handle->client, jackXrun, (void *) &handle );
+ jack_set_xrun_callback( handle->client, jackXrun, (void *) &stream_.apiHandle );
jack_on_shutdown( handle->client, jackShutdown, (void *) &stream_.callbackInfo );
}
// Get the list of available ports.
if ( shouldAutoconnect_ && (stream_.mode == OUTPUT || stream_.mode == DUPLEX) ) {
result = 1;
- ports = jack_get_ports( handle->client, handle->deviceName[0].c_str(), NULL, JackPortIsInput);
+ ports = jack_get_ports( handle->client, handle->deviceName[0].c_str(), JACK_DEFAULT_AUDIO_TYPE, JackPortIsInput);
if ( ports == NULL) {
errorText_ = "RtApiJack::startStream(): error determining available JACK input ports!";
goto unlock;
if ( shouldAutoconnect_ && (stream_.mode == INPUT || stream_.mode == DUPLEX) ) {
result = 1;
- ports = jack_get_ports( handle->client, handle->deviceName[1].c_str(), NULL, JackPortIsOutput );
+ ports = jack_get_ports( handle->client, handle->deviceName[1].c_str(), JACK_DEFAULT_AUDIO_TYPE, JackPortIsOutput );
if ( ports == NULL) {
errorText_ = "RtApiJack::startStream(): error determining available JACK output ports!";
goto unlock;
result = ASIOCreateBuffers( handle->bufferInfos, nChannels, stream_.bufferSize, &asioCallbacks );
if ( result != ASE_OK ) {
// Standard method failed. This can happen with strict/misbehaving drivers that return valid buffer size ranges
- // but only accept the preferred buffer size as parameter for ASIOCreateBuffers. eg. Creatives ASIO driver
- // in that case, let's be naïve and try that instead
+ // but only accept the preferred buffer size as parameter for ASIOCreateBuffers (e.g. Creative's ASIO driver).
+ // In that case, let's be naïve and try that instead.
*bufferSize = preferSize;
stream_.bufferSize = *bufferSize;
result = ASIOCreateBuffers( handle->bufferInfos, nChannels, stream_.bufferSize, &asioCallbacks );
#ifndef INITGUID
#define INITGUID
#endif
+
+#include <mfapi.h>
+#include <mferror.h>
+#include <mfplay.h>
+#include <mftransform.h>
+#include <wmcodecdsp.h>
+
#include <audioclient.h>
#include <avrt.h>
#include <mmdeviceapi.h>
#include <functiondiscoverykeys_devpkey.h>
+#ifndef MF_E_TRANSFORM_NEED_MORE_INPUT
+ #define MF_E_TRANSFORM_NEED_MORE_INPUT _HRESULT_TYPEDEF_(0xc00d6d72)
+#endif
+
+#ifndef MFSTARTUP_NOSOCKET
+ #define MFSTARTUP_NOSOCKET 0x1
+#endif
+
+#ifdef _MSC_VER
+ #pragma comment( lib, "ksuser" )
+ #pragma comment( lib, "mfplat.lib" )
+ #pragma comment( lib, "mfuuid.lib" )
+ #pragma comment( lib, "wmcodecdspuuid" )
+#endif
+
//=============================================================================
#define SAFE_RELEASE( objectPtr )\
//-----------------------------------------------------------------------------
// In order to satisfy WASAPI's buffer requirements, we need a means of converting sample rate
-// between HW and the user. The convertBufferWasapi function is used to perform this conversion
-// between HwIn->UserIn and UserOut->HwOut during the stream callback loop.
-// This sample rate converter works best with conversions between one rate and its multiple.
-void convertBufferWasapi( char* outBuffer,
- const char* inBuffer,
- const unsigned int& channelCount,
- const unsigned int& inSampleRate,
- const unsigned int& outSampleRate,
- const unsigned int& inSampleCount,
- unsigned int& outSampleCount,
- const RtAudioFormat& format )
-{
- // calculate the new outSampleCount and relative sampleStep
- float sampleRatio = ( float ) outSampleRate / inSampleRate;
- float sampleRatioInv = ( float ) 1 / sampleRatio;
- float sampleStep = 1.0f / sampleRatio;
- float inSampleFraction = 0.0f;
-
- outSampleCount = ( unsigned int ) std::roundf( inSampleCount * sampleRatio );
-
- // if inSampleRate is a multiple of outSampleRate (or vice versa) there's no need to interpolate
- if ( floor( sampleRatio ) == sampleRatio || floor( sampleRatioInv ) == sampleRatioInv )
+// between HW and the user. The WasapiResampler class is used to perform this conversion between
+// HwIn->UserIn and UserOut->HwOut during the stream callback loop.
+class WasapiResampler
+{
+public:
+ WasapiResampler( bool isFloat, unsigned int bitsPerSample, unsigned int channelCount,
+ unsigned int inSampleRate, unsigned int outSampleRate )
+ : _bytesPerSample( bitsPerSample / 8 )
+ , _channelCount( channelCount )
+ , _sampleRatio( ( float ) outSampleRate / inSampleRate )
+ , _transformUnk( NULL )
+ , _transform( NULL )
+ , _mediaType( NULL )
+ , _inputMediaType( NULL )
+ , _outputMediaType( NULL )
+
+ #ifdef __IWMResamplerProps_FWD_DEFINED__
+ , _resamplerProps( NULL )
+ #endif
{
- // frame-by-frame, copy each relative input sample into it's corresponding output sample
- for ( unsigned int outSample = 0; outSample < outSampleCount; outSample++ )
- {
- unsigned int inSample = ( unsigned int ) inSampleFraction;
+ // 1. Initialization
- switch ( format )
- {
- case RTAUDIO_SINT8:
- memcpy( &( ( char* ) outBuffer )[ outSample * channelCount ], &( ( char* ) inBuffer )[ inSample * channelCount ], channelCount * sizeof( char ) );
- break;
- case RTAUDIO_SINT16:
- memcpy( &( ( short* ) outBuffer )[ outSample * channelCount ], &( ( short* ) inBuffer )[ inSample * channelCount ], channelCount * sizeof( short ) );
- break;
- case RTAUDIO_SINT24:
- memcpy( &( ( S24* ) outBuffer )[ outSample * channelCount ], &( ( S24* ) inBuffer )[ inSample * channelCount ], channelCount * sizeof( S24 ) );
- break;
- case RTAUDIO_SINT32:
- memcpy( &( ( int* ) outBuffer )[ outSample * channelCount ], &( ( int* ) inBuffer )[ inSample * channelCount ], channelCount * sizeof( int ) );
- break;
- case RTAUDIO_FLOAT32:
- memcpy( &( ( float* ) outBuffer )[ outSample * channelCount ], &( ( float* ) inBuffer )[ inSample * channelCount ], channelCount * sizeof( float ) );
- break;
- case RTAUDIO_FLOAT64:
- memcpy( &( ( double* ) outBuffer )[ outSample * channelCount ], &( ( double* ) inBuffer )[ inSample * channelCount ], channelCount * sizeof( double ) );
- break;
- }
+ MFStartup( MF_VERSION, MFSTARTUP_NOSOCKET );
- // jump to next in sample
- inSampleFraction += sampleStep;
- }
+ // 2. Create Resampler Transform Object
+
+ CoCreateInstance( CLSID_CResamplerMediaObject, NULL, CLSCTX_INPROC_SERVER,
+ IID_IUnknown, ( void** ) &_transformUnk );
+
+ _transformUnk->QueryInterface( IID_PPV_ARGS( &_transform ) );
+
+ #ifdef __IWMResamplerProps_FWD_DEFINED__
+ _transformUnk->QueryInterface( IID_PPV_ARGS( &_resamplerProps ) );
+ _resamplerProps->SetHalfFilterLength( 60 ); // best conversion quality
+ #endif
+
+ // 3. Specify input / output format
+
+ MFCreateMediaType( &_mediaType );
+ _mediaType->SetGUID( MF_MT_MAJOR_TYPE, MFMediaType_Audio );
+ _mediaType->SetGUID( MF_MT_SUBTYPE, isFloat ? MFAudioFormat_Float : MFAudioFormat_PCM );
+ _mediaType->SetUINT32( MF_MT_AUDIO_NUM_CHANNELS, channelCount );
+ _mediaType->SetUINT32( MF_MT_AUDIO_SAMPLES_PER_SECOND, inSampleRate );
+ _mediaType->SetUINT32( MF_MT_AUDIO_BLOCK_ALIGNMENT, _bytesPerSample * channelCount );
+ _mediaType->SetUINT32( MF_MT_AUDIO_AVG_BYTES_PER_SECOND, _bytesPerSample * channelCount * inSampleRate );
+ _mediaType->SetUINT32( MF_MT_AUDIO_BITS_PER_SAMPLE, bitsPerSample );
+ _mediaType->SetUINT32( MF_MT_ALL_SAMPLES_INDEPENDENT, TRUE );
+
+ MFCreateMediaType( &_inputMediaType );
+ _mediaType->CopyAllItems( _inputMediaType );
+
+ _transform->SetInputType( 0, _inputMediaType, 0 );
+
+ MFCreateMediaType( &_outputMediaType );
+ _mediaType->CopyAllItems( _outputMediaType );
+
+ _outputMediaType->SetUINT32( MF_MT_AUDIO_SAMPLES_PER_SECOND, outSampleRate );
+ _outputMediaType->SetUINT32( MF_MT_AUDIO_AVG_BYTES_PER_SECOND, _bytesPerSample * channelCount * outSampleRate );
+
+ _transform->SetOutputType( 0, _outputMediaType, 0 );
+
+ // 4. Send stream start messages to Resampler
+
+ _transform->ProcessMessage( MFT_MESSAGE_COMMAND_FLUSH, 0 );
+ _transform->ProcessMessage( MFT_MESSAGE_NOTIFY_BEGIN_STREAMING, 0 );
+ _transform->ProcessMessage( MFT_MESSAGE_NOTIFY_START_OF_STREAM, 0 );
+ }
+
+ ~WasapiResampler()
+ {
+ // 8. Send stream stop messages to Resampler
+
+ _transform->ProcessMessage( MFT_MESSAGE_NOTIFY_END_OF_STREAM, 0 );
+ _transform->ProcessMessage( MFT_MESSAGE_NOTIFY_END_STREAMING, 0 );
+
+ // 9. Cleanup
+
+ MFShutdown();
+
+ SAFE_RELEASE( _transformUnk );
+ SAFE_RELEASE( _transform );
+ SAFE_RELEASE( _mediaType );
+ SAFE_RELEASE( _inputMediaType );
+ SAFE_RELEASE( _outputMediaType );
+
+ #ifdef __IWMResamplerProps_FWD_DEFINED__
+ SAFE_RELEASE( _resamplerProps );
+ #endif
}
- else // else interpolate
+
+ void Convert( char* outBuffer, const char* inBuffer, unsigned int inSampleCount, unsigned int& outSampleCount )
{
- // frame-by-frame, copy each relative input sample into it's corresponding output sample
- for ( unsigned int outSample = 0; outSample < outSampleCount; outSample++ )
+ unsigned int inputBufferSize = _bytesPerSample * _channelCount * inSampleCount;
+ if ( _sampleRatio == 1 )
{
- unsigned int inSample = ( unsigned int ) inSampleFraction;
- float inSampleDec = inSampleFraction - inSample;
- unsigned int frameInSample = inSample * channelCount;
- unsigned int frameOutSample = outSample * channelCount;
+ // no sample rate conversion required
+ memcpy( outBuffer, inBuffer, inputBufferSize );
+ outSampleCount = inSampleCount;
+ return;
+ }
- switch ( format )
- {
- case RTAUDIO_SINT8:
- {
- for ( unsigned int channel = 0; channel < channelCount; channel++ )
- {
- char fromSample = ( ( char* ) inBuffer )[ frameInSample + channel ];
- char toSample = ( ( char* ) inBuffer )[ frameInSample + channelCount + channel ];
- char sampleDiff = ( char ) ( ( toSample - fromSample ) * inSampleDec );
- ( ( char* ) outBuffer )[ frameOutSample + channel ] = fromSample + sampleDiff;
- }
- break;
- }
- case RTAUDIO_SINT16:
- {
- for ( unsigned int channel = 0; channel < channelCount; channel++ )
- {
- short fromSample = ( ( short* ) inBuffer )[ frameInSample + channel ];
- short toSample = ( ( short* ) inBuffer )[ frameInSample + channelCount + channel ];
- short sampleDiff = ( short ) ( ( toSample - fromSample ) * inSampleDec );
- ( ( short* ) outBuffer )[ frameOutSample + channel ] = fromSample + sampleDiff;
- }
- break;
- }
- case RTAUDIO_SINT24:
- {
- for ( unsigned int channel = 0; channel < channelCount; channel++ )
- {
- int fromSample = ( ( S24* ) inBuffer )[ frameInSample + channel ].asInt();
- int toSample = ( ( S24* ) inBuffer )[ frameInSample + channelCount + channel ].asInt();
- int sampleDiff = ( int ) ( ( toSample - fromSample ) * inSampleDec );
- ( ( S24* ) outBuffer )[ frameOutSample + channel ] = fromSample + sampleDiff;
- }
- break;
- }
- case RTAUDIO_SINT32:
- {
- for ( unsigned int channel = 0; channel < channelCount; channel++ )
- {
- int fromSample = ( ( int* ) inBuffer )[ frameInSample + channel ];
- int toSample = ( ( int* ) inBuffer )[ frameInSample + channelCount + channel ];
- int sampleDiff = ( int ) ( ( toSample - fromSample ) * inSampleDec );
- ( ( int* ) outBuffer )[ frameOutSample + channel ] = fromSample + sampleDiff;
- }
- break;
- }
- case RTAUDIO_FLOAT32:
- {
- for ( unsigned int channel = 0; channel < channelCount; channel++ )
- {
- float fromSample = ( ( float* ) inBuffer )[ frameInSample + channel ];
- float toSample = ( ( float* ) inBuffer )[ frameInSample + channelCount + channel ];
- float sampleDiff = ( toSample - fromSample ) * inSampleDec;
- ( ( float* ) outBuffer )[ frameOutSample + channel ] = fromSample + sampleDiff;
- }
- break;
- }
- case RTAUDIO_FLOAT64:
- {
- for ( unsigned int channel = 0; channel < channelCount; channel++ )
- {
- double fromSample = ( ( double* ) inBuffer )[ frameInSample + channel ];
- double toSample = ( ( double* ) inBuffer )[ frameInSample + channelCount + channel ];
- double sampleDiff = ( toSample - fromSample ) * inSampleDec;
- ( ( double* ) outBuffer )[ frameOutSample + channel ] = fromSample + sampleDiff;
- }
- break;
- }
- }
+ unsigned int outputBufferSize = ( unsigned int ) ceilf( inputBufferSize * _sampleRatio ) + ( _bytesPerSample * _channelCount );
+
+ IMFMediaBuffer* rInBuffer;
+ IMFSample* rInSample;
+ BYTE* rInByteBuffer = NULL;
+
+ // 5. Create Sample object from input data
+
+ MFCreateMemoryBuffer( inputBufferSize, &rInBuffer );
+
+ rInBuffer->Lock( &rInByteBuffer, NULL, NULL );
+ memcpy( rInByteBuffer, inBuffer, inputBufferSize );
+ rInBuffer->Unlock();
+ rInByteBuffer = NULL;
+
+ rInBuffer->SetCurrentLength( inputBufferSize );
+
+ MFCreateSample( &rInSample );
+ rInSample->AddBuffer( rInBuffer );
+
+ // 6. Pass input data to Resampler
+
+ _transform->ProcessInput( 0, rInSample, 0 );
- // jump to next in sample
- inSampleFraction += sampleStep;
+ SAFE_RELEASE( rInBuffer );
+ SAFE_RELEASE( rInSample );
+
+ // 7. Perform sample rate conversion
+
+ IMFMediaBuffer* rOutBuffer = NULL;
+ BYTE* rOutByteBuffer = NULL;
+
+ MFT_OUTPUT_DATA_BUFFER rOutDataBuffer;
+ DWORD rStatus;
+ DWORD rBytes = outputBufferSize; // maximum bytes accepted per ProcessOutput
+
+ // 7.1 Create Sample object for output data
+
+ memset( &rOutDataBuffer, 0, sizeof rOutDataBuffer );
+ MFCreateSample( &( rOutDataBuffer.pSample ) );
+ MFCreateMemoryBuffer( rBytes, &rOutBuffer );
+ rOutDataBuffer.pSample->AddBuffer( rOutBuffer );
+ rOutDataBuffer.dwStreamID = 0;
+ rOutDataBuffer.dwStatus = 0;
+ rOutDataBuffer.pEvents = NULL;
+
+ // 7.2 Get output data from Resampler
+
+ if ( _transform->ProcessOutput( 0, 1, &rOutDataBuffer, &rStatus ) == MF_E_TRANSFORM_NEED_MORE_INPUT )
+ {
+ outSampleCount = 0;
+ SAFE_RELEASE( rOutBuffer );
+ SAFE_RELEASE( rOutDataBuffer.pSample );
+ return;
}
+
+ // 7.3 Write output data to outBuffer
+
+ SAFE_RELEASE( rOutBuffer );
+ rOutDataBuffer.pSample->ConvertToContiguousBuffer( &rOutBuffer );
+ rOutBuffer->GetCurrentLength( &rBytes );
+
+ rOutBuffer->Lock( &rOutByteBuffer, NULL, NULL );
+ memcpy( outBuffer, rOutByteBuffer, rBytes );
+ rOutBuffer->Unlock();
+ rOutByteBuffer = NULL;
+
+ outSampleCount = rBytes / _bytesPerSample / _channelCount;
+ SAFE_RELEASE( rOutBuffer );
+ SAFE_RELEASE( rOutDataBuffer.pSample );
}
-}
+
+private:
+ unsigned int _bytesPerSample;
+ unsigned int _channelCount;
+ float _sampleRatio;
+
+ IUnknown* _transformUnk;
+ IMFTransform* _transform;
+ IMFMediaType* _mediaType;
+ IMFMediaType* _inputMediaType;
+ IMFMediaType* _outputMediaType;
+
+ #ifdef __IWMResamplerProps_FWD_DEFINED__
+ IWMResamplerProps* _resamplerProps;
+ #endif
+};
//-----------------------------------------------------------------------------
CLSCTX_ALL, __uuidof( IMMDeviceEnumerator ),
( void** ) &deviceEnumerator_ );
- if ( FAILED( hr ) ) {
- errorText_ = "RtApiWasapi::RtApiWasapi: Unable to instantiate device enumerator";
- error( RtAudioError::DRIVER_ERROR );
- }
+ // If this runs on an old Windows, it will fail. Ignore and proceed.
+ if ( FAILED( hr ) )
+ deviceEnumerator_ = NULL;
}
//-----------------------------------------------------------------------------
IMMDeviceCollection* captureDevices = NULL;
IMMDeviceCollection* renderDevices = NULL;
+ if ( !deviceEnumerator_ )
+ return 0;
+
// Count capture devices
errorText_.clear();
HRESULT hr = deviceEnumerator_->EnumAudioEndpoints( eCapture, DEVICE_STATE_ACTIVE, &captureDevices );
// Set flags for buffer conversion.
stream_.doConvertBuffer[mode] = false;
if ( stream_.userFormat != stream_.deviceFormat[mode] ||
- stream_.nUserChannels != stream_.nDeviceChannels )
+ stream_.nUserChannels[0] != stream_.nDeviceChannels[0] ||
+ stream_.nUserChannels[1] != stream_.nDeviceChannels[1] )
stream_.doConvertBuffer[mode] = true;
else if ( stream_.userInterleaved != stream_.deviceInterleaved[mode] &&
stream_.nUserChannels[mode] > 1 )
float renderSrRatio = 0.0f;
WasapiBuffer captureBuffer;
WasapiBuffer renderBuffer;
+ WasapiResampler* captureResampler = NULL;
+ WasapiResampler* renderResampler = NULL;
// declare local stream variables
RtAudioCallback callback = ( RtAudioCallback ) stream_.callbackInfo.callback;
unsigned int bufferFrameCount = 0;
unsigned int numFramesPadding = 0;
unsigned int convBufferSize = 0;
- bool callbackPushed = false;
+ bool callbackPushed = true;
bool callbackPulled = false;
bool callbackStopped = false;
int callbackResult = 0;
goto Exit;
}
+ // init captureResampler
+ captureResampler = new WasapiResampler( stream_.deviceFormat[INPUT] == RTAUDIO_FLOAT32 || stream_.deviceFormat[INPUT] == RTAUDIO_FLOAT64,
+ formatBytes( stream_.deviceFormat[INPUT] ) * 8, stream_.nDeviceChannels[INPUT],
+ captureFormat->nSamplesPerSec, stream_.sampleRate );
+
captureSrRatio = ( ( float ) captureFormat->nSamplesPerSec / stream_.sampleRate );
// initialize capture stream according to desire buffer size
}
// scale outBufferSize according to stream->user sample rate ratio
- unsigned int outBufferSize = ( unsigned int ) ( stream_.bufferSize * captureSrRatio ) * stream_.nDeviceChannels[INPUT];
+ unsigned int outBufferSize = ( unsigned int ) ceilf( stream_.bufferSize * captureSrRatio ) * stream_.nDeviceChannels[INPUT];
inBufferSize *= stream_.nDeviceChannels[INPUT];
// set captureBuffer size
goto Exit;
}
+ // init renderResampler
+ renderResampler = new WasapiResampler( stream_.deviceFormat[OUTPUT] == RTAUDIO_FLOAT32 || stream_.deviceFormat[OUTPUT] == RTAUDIO_FLOAT64,
+ formatBytes( stream_.deviceFormat[OUTPUT] ) * 8, stream_.nDeviceChannels[OUTPUT],
+ stream_.sampleRate, renderFormat->nSamplesPerSec );
+
renderSrRatio = ( ( float ) renderFormat->nSamplesPerSec / stream_.sampleRate );
// initialize render stream according to desire buffer size
}
// scale inBufferSize according to user->stream sample rate ratio
- unsigned int inBufferSize = ( unsigned int ) ( stream_.bufferSize * renderSrRatio ) * stream_.nDeviceChannels[OUTPUT];
+ unsigned int inBufferSize = ( unsigned int ) ceilf( stream_.bufferSize * renderSrRatio ) * stream_.nDeviceChannels[OUTPUT];
outBufferSize *= stream_.nDeviceChannels[OUTPUT];
// set renderBuffer size
}
}
- if ( stream_.mode == INPUT ) {
- convBuffSize = ( size_t ) ( stream_.bufferSize * captureSrRatio ) * stream_.nDeviceChannels[INPUT] * formatBytes( stream_.deviceFormat[INPUT] );
+ // malloc buffer memory
+ if ( stream_.mode == INPUT )
+ {
+ using namespace std; // for ceilf
+ convBuffSize = ( size_t ) ( ceilf( stream_.bufferSize * captureSrRatio ) ) * stream_.nDeviceChannels[INPUT] * formatBytes( stream_.deviceFormat[INPUT] );
deviceBuffSize = stream_.bufferSize * stream_.nDeviceChannels[INPUT] * formatBytes( stream_.deviceFormat[INPUT] );
}
- else if ( stream_.mode == OUTPUT ) {
- convBuffSize = ( size_t ) ( stream_.bufferSize * renderSrRatio ) * stream_.nDeviceChannels[OUTPUT] * formatBytes( stream_.deviceFormat[OUTPUT] );
+ else if ( stream_.mode == OUTPUT )
+ {
+ convBuffSize = ( size_t ) ( ceilf( stream_.bufferSize * renderSrRatio ) ) * stream_.nDeviceChannels[OUTPUT] * formatBytes( stream_.deviceFormat[OUTPUT] );
deviceBuffSize = stream_.bufferSize * stream_.nDeviceChannels[OUTPUT] * formatBytes( stream_.deviceFormat[OUTPUT] );
}
- else if ( stream_.mode == DUPLEX ) {
- convBuffSize = std::max( ( size_t ) ( stream_.bufferSize * captureSrRatio ) * stream_.nDeviceChannels[INPUT] * formatBytes( stream_.deviceFormat[INPUT] ),
- ( size_t ) ( stream_.bufferSize * renderSrRatio ) * stream_.nDeviceChannels[OUTPUT] * formatBytes( stream_.deviceFormat[OUTPUT] ) );
+ else if ( stream_.mode == DUPLEX )
+ {
+ convBuffSize = std::max( ( size_t ) ( ceilf( stream_.bufferSize * captureSrRatio ) ) * stream_.nDeviceChannels[INPUT] * formatBytes( stream_.deviceFormat[INPUT] ),
+ ( size_t ) ( ceilf( stream_.bufferSize * renderSrRatio ) ) * stream_.nDeviceChannels[OUTPUT] * formatBytes( stream_.deviceFormat[OUTPUT] ) );
deviceBuffSize = std::max( stream_.bufferSize * stream_.nDeviceChannels[INPUT] * formatBytes( stream_.deviceFormat[INPUT] ),
stream_.bufferSize * stream_.nDeviceChannels[OUTPUT] * formatBytes( stream_.deviceFormat[OUTPUT] ) );
}
+ convBuffSize *= 2; // allow overflow for *SrRatio remainders
convBuffer = ( char* ) malloc( convBuffSize );
stream_.deviceBuffer = ( char* ) malloc( deviceBuffSize );
if ( !convBuffer || !stream_.deviceBuffer ) {
// 2. If 1. was successful: Convert callback buffer to user sample rate and channel count
// Convert callback buffer to user format
- if ( captureAudioClient ) {
- // Pull callback buffer from inputBuffer
- callbackPulled = captureBuffer.pullBuffer( convBuffer,
- ( unsigned int ) ( stream_.bufferSize * captureSrRatio ) * stream_.nDeviceChannels[INPUT],
- stream_.deviceFormat[INPUT] );
+ if ( captureAudioClient )
+ {
+ int samplesToPull = ( unsigned int ) floorf( stream_.bufferSize * captureSrRatio );
+ if ( captureSrRatio != 1 )
+ {
+ // account for remainders
+ samplesToPull--;
+ }
+
+ convBufferSize = 0;
+ while ( convBufferSize < stream_.bufferSize )
+ {
+ // Pull callback buffer from inputBuffer
+ callbackPulled = captureBuffer.pullBuffer( convBuffer,
+ samplesToPull * stream_.nDeviceChannels[INPUT],
+ stream_.deviceFormat[INPUT] );
+
+ if ( !callbackPulled )
+ {
+ break;
+ }
- if ( callbackPulled ) {
// Convert callback buffer to user sample rate
- convertBufferWasapi( stream_.deviceBuffer,
- convBuffer,
- stream_.nDeviceChannels[INPUT],
- captureFormat->nSamplesPerSec,
- stream_.sampleRate,
- ( unsigned int ) ( stream_.bufferSize * captureSrRatio ),
- convBufferSize,
- stream_.deviceFormat[INPUT] );
+ unsigned int deviceBufferOffset = convBufferSize * stream_.nDeviceChannels[INPUT] * formatBytes( stream_.deviceFormat[INPUT] );
+ unsigned int convSamples = 0;
+ captureResampler->Convert( stream_.deviceBuffer + deviceBufferOffset,
+ convBuffer,
+ samplesToPull,
+ convSamples );
+
+ convBufferSize += convSamples;
+ samplesToPull = 1; // now pull one sample at a time until we have stream_.bufferSize samples
+ }
+
+ if ( callbackPulled )
+ {
if ( stream_.doConvertBuffer[INPUT] ) {
// Convert callback buffer to user format
convertBuffer( stream_.userBuffer[INPUT],
// 2. Convert callback buffer to stream sample rate and channel count
// 3. Push callback buffer into outputBuffer
- if ( renderAudioClient && callbackPulled ) {
- if ( stream_.doConvertBuffer[OUTPUT] ) {
- // Convert callback buffer to stream format
- convertBuffer( stream_.deviceBuffer,
- stream_.userBuffer[OUTPUT],
- stream_.convertInfo[OUTPUT] );
+ if ( renderAudioClient && callbackPulled )
+ {
+ // if the last call to renderBuffer.PushBuffer() was successful
+ if ( callbackPushed || convBufferSize == 0 )
+ {
+ if ( stream_.doConvertBuffer[OUTPUT] )
+ {
+ // Convert callback buffer to stream format
+ convertBuffer( stream_.deviceBuffer,
+ stream_.userBuffer[OUTPUT],
+ stream_.convertInfo[OUTPUT] );
- }
+ }
- // Convert callback buffer to stream sample rate
- convertBufferWasapi( convBuffer,
- stream_.deviceBuffer,
- stream_.nDeviceChannels[OUTPUT],
- stream_.sampleRate,
- renderFormat->nSamplesPerSec,
- stream_.bufferSize,
- convBufferSize,
- stream_.deviceFormat[OUTPUT] );
+ // Convert callback buffer to stream sample rate
+ renderResampler->Convert( convBuffer,
+ stream_.deviceBuffer,
+ stream_.bufferSize,
+ convBufferSize );
+ }
// Push callback buffer into outputBuffer
callbackPushed = renderBuffer.pushBuffer( convBuffer,
// if the callback buffer was pushed renderBuffer reset callbackPulled flag
if ( callbackPushed ) {
+ // unsetting the callbackPulled flag lets the stream know that
+ // the audio device is ready for another callback output buffer.
callbackPulled = false;
+
// tick stream time
RtApi::tickStreamTime();
}
CoTaskMemFree( renderFormat );
free ( convBuffer );
+ delete renderResampler;
+ delete captureResampler;
CoUninitialize();
+ if ( !errorText_.empty() )
+ error( errorType );
+
// update stream state
stream_.state = STREAM_STOPPED;
-
- if ( errorText_.empty() )
- return;
- else
- error( errorType );
}
//******************** End of __WINDOWS_WASAPI__ *********************//
// Various revisions for RtAudio 4.0 by Gary Scavone, April 2007
// Changed device query structure for RtAudio 4.0.7, January 2010
+#include <windows.h>
+#include <process.h>
#include <mmsystem.h>
#include <mmreg.h>
#include <dsound.h>
if ( result == 0 ) {
if ( nDevices == device ) {
strcpy( name, "default" );
+ snd_ctl_close( chandle );
goto foundDevice;
}
nDevices++;
}
+ snd_ctl_close( chandle );
if ( nDevices == 0 ) {
// This should not happen because a check is made before this function is called.
pthread_attr_t attr;
pthread_attr_init( &attr );
pthread_attr_setdetachstate( &attr, PTHREAD_CREATE_JOINABLE );
-
-#ifdef SCHED_RR // Undefined with some OSes (eg: NetBSD 1.6.x with GNU Pthread)
+#ifdef SCHED_RR // Undefined with some OSes (e.g. NetBSD 1.6.x with GNU Pthread)
if ( options && options->flags & RTAUDIO_SCHEDULE_REALTIME ) {
- // We previously attempted to increase the audio callback priority
- // to SCHED_RR here via the attributes. However, while no errors
- // were reported in doing so, it did not work. So, now this is
- // done in the alsaCallbackHandler function.
stream_.callbackInfo.doRealtime = true;
+ struct sched_param param;
int priority = options->priority;
int min = sched_get_priority_min( SCHED_RR );
int max = sched_get_priority_max( SCHED_RR );
if ( priority < min ) priority = min;
else if ( priority > max ) priority = max;
- stream_.callbackInfo.priority = priority;
+ param.sched_priority = priority;
+
+ // Set the policy BEFORE the priority. Otherwise it fails.
+ pthread_attr_setschedpolicy(&attr, SCHED_RR);
+ pthread_attr_setscope (&attr, PTHREAD_SCOPE_SYSTEM);
+ // This is definitely required. Otherwise it fails.
+ pthread_attr_setinheritsched(&attr, PTHREAD_EXPLICIT_SCHED);
+ pthread_attr_setschedparam(&attr, ¶m);
}
+ else
+ pthread_attr_setschedpolicy( &attr, SCHED_OTHER );
+#else
+ pthread_attr_setschedpolicy( &attr, SCHED_OTHER );
#endif
stream_.callbackInfo.isRunning = true;
result = pthread_create( &stream_.callbackInfo.thread, &attr, alsaCallbackHandler, &stream_.callbackInfo );
pthread_attr_destroy( &attr );
if ( result ) {
- stream_.callbackInfo.isRunning = false;
- errorText_ = "RtApiAlsa::error creating callback thread!";
- goto error;
+ // Failed. Try instead with default attributes.
+ result = pthread_create( &stream_.callbackInfo.thread, NULL, alsaCallbackHandler, &stream_.callbackInfo );
+ if ( result ) {
+ stream_.callbackInfo.isRunning = false;
+ errorText_ = "RtApiAlsa::error creating callback thread!";
+ goto error;
+ }
}
}
RtApiAlsa *object = (RtApiAlsa *) info->object;
bool *isRunning = &info->isRunning;
-#ifdef SCHED_RR // Undefined with some OSes (eg: NetBSD 1.6.x with GNU Pthread)
+#ifdef SCHED_RR // Undefined with some OSes (e.g. NetBSD 1.6.x with GNU Pthread)
if ( info->doRealtime ) {
- pthread_t tID = pthread_self(); // ID of this thread
- sched_param prio = { info->priority }; // scheduling priority of thread
- pthread_setschedparam( tID, SCHED_RR, &prio );
+ std::cerr << "RtAudio alsa: " <<
+ (sched_getscheduler(0) == SCHED_RR ? "" : "_NOT_ ") <<
+ "running realtime scheduling" << std::endl;
}
#endif
CallbackInfo *cbi = static_cast<CallbackInfo *>( user );
RtApiPulse *context = static_cast<RtApiPulse *>( cbi->object );
volatile bool *isRunning = &cbi->isRunning;
-
+
+#ifdef SCHED_RR // Undefined with some OSes (e.g. NetBSD 1.6.x with GNU Pthread)
+ if (cbi->doRealtime) {
+ std::cerr << "RtAudio pulse: " <<
+ (sched_getscheduler(0) == SCHED_RR ? "" : "_NOT_ ") <<
+ "running realtime scheduling" << std::endl;
+ }
+#endif
+
while ( *isRunning ) {
pthread_testcancel();
context->callbackEvent();
if ( !stream_.callbackInfo.isRunning ) {
stream_.callbackInfo.object = this;
+
+ stream_.state = STREAM_STOPPED;
+ // Set the thread attributes for joinable and realtime scheduling
+ // priority (optional). The higher priority will only take affect
+ // if the program is run as root or suid. Note, under Linux
+ // processes with CAP_SYS_NICE privilege, a user can change
+ // scheduling policy and priority (thus need not be root). See
+ // POSIX "capabilities".
+ pthread_attr_t attr;
+ pthread_attr_init( &attr );
+ pthread_attr_setdetachstate( &attr, PTHREAD_CREATE_JOINABLE );
+#ifdef SCHED_RR // Undefined with some OSes (e.g. NetBSD 1.6.x with GNU Pthread)
+ if ( options && options->flags & RTAUDIO_SCHEDULE_REALTIME ) {
+ stream_.callbackInfo.doRealtime = true;
+ struct sched_param param;
+ int priority = options->priority;
+ int min = sched_get_priority_min( SCHED_RR );
+ int max = sched_get_priority_max( SCHED_RR );
+ if ( priority < min ) priority = min;
+ else if ( priority > max ) priority = max;
+ param.sched_priority = priority;
+
+ // Set the policy BEFORE the priority. Otherwise it fails.
+ pthread_attr_setschedpolicy(&attr, SCHED_RR);
+ pthread_attr_setscope (&attr, PTHREAD_SCOPE_SYSTEM);
+ // This is definitely required. Otherwise it fails.
+ pthread_attr_setinheritsched(&attr, PTHREAD_EXPLICIT_SCHED);
+ pthread_attr_setschedparam(&attr, ¶m);
+ }
+ else
+ pthread_attr_setschedpolicy( &attr, SCHED_OTHER );
+#else
+ pthread_attr_setschedpolicy( &attr, SCHED_OTHER );
+#endif
+
stream_.callbackInfo.isRunning = true;
- if ( pthread_create( &pah->thread, NULL, pulseaudio_callback, (void *)&stream_.callbackInfo) != 0 ) {
- errorText_ = "RtApiPulse::probeDeviceOpen: error creating thread.";
- goto error;
+ int result = pthread_create( &pah->thread, &attr, pulseaudio_callback, (void *)&stream_.callbackInfo);
+ pthread_attr_destroy(&attr);
+ if(result != 0) {
+ // Failed. Try instead with default attributes.
+ result = pthread_create( &pah->thread, NULL, pulseaudio_callback, (void *)&stream_.callbackInfo);
+ if(result != 0) {
+ stream_.callbackInfo.isRunning = false;
+ errorText_ = "RtApiPulse::probeDeviceOpen: error creating thread.";
+ goto error;
+ }
}
}
- stream_.state = STREAM_STOPPED;
- return true;
+ return SUCCESS;
error:
if ( pah && stream_.callbackInfo.isRunning ) {
stream_.deviceBuffer = 0;
}
+ stream_.state = STREAM_CLOSED;
return FAILURE;
}
pthread_attr_t attr;
pthread_attr_init( &attr );
pthread_attr_setdetachstate( &attr, PTHREAD_CREATE_JOINABLE );
-#ifdef SCHED_RR // Undefined with some OSes (eg: NetBSD 1.6.x with GNU Pthread)
+#ifdef SCHED_RR // Undefined with some OSes (e.g. NetBSD 1.6.x with GNU Pthread)
if ( options && options->flags & RTAUDIO_SCHEDULE_REALTIME ) {
+ stream_.callbackInfo.doRealtime = true;
struct sched_param param;
int priority = options->priority;
int min = sched_get_priority_min( SCHED_RR );
if ( priority < min ) priority = min;
else if ( priority > max ) priority = max;
param.sched_priority = priority;
- pthread_attr_setschedparam( &attr, ¶m );
- pthread_attr_setschedpolicy( &attr, SCHED_RR );
+
+ // Set the policy BEFORE the priority. Otherwise it fails.
+ pthread_attr_setschedpolicy(&attr, SCHED_RR);
+ pthread_attr_setscope (&attr, PTHREAD_SCOPE_SYSTEM);
+ // This is definitely required. Otherwise it fails.
+ pthread_attr_setinheritsched(&attr, PTHREAD_EXPLICIT_SCHED);
+ pthread_attr_setschedparam(&attr, ¶m);
}
else
pthread_attr_setschedpolicy( &attr, SCHED_OTHER );
result = pthread_create( &stream_.callbackInfo.thread, &attr, ossCallbackHandler, &stream_.callbackInfo );
pthread_attr_destroy( &attr );
if ( result ) {
- stream_.callbackInfo.isRunning = false;
- errorText_ = "RtApiOss::error creating callback thread!";
- goto error;
+ // Failed. Try instead with default attributes.
+ result = pthread_create( &stream_.callbackInfo.thread, NULL, ossCallbackHandler, &stream_.callbackInfo );
+ if ( result ) {
+ stream_.callbackInfo.isRunning = false;
+ errorText_ = "RtApiOss::error creating callback thread!";
+ goto error;
+ }
}
}
stream_.deviceBuffer = 0;
}
+ stream_.state = STREAM_CLOSED;
return FAILURE;
}
RtApiOss *object = (RtApiOss *) info->object;
bool *isRunning = &info->isRunning;
+#ifdef SCHED_RR // Undefined with some OSes (e.g. NetBSD 1.6.x with GNU Pthread)
+ if (info->doRealtime) {
+ std::cerr << "RtAudio oss: " <<
+ (sched_getscheduler(0) == SCHED_RR ? "" : "_NOT_ ") <<
+ "running realtime scheduling" << std::endl;
+ }
+#endif
+
while ( *isRunning == true ) {
pthread_testcancel();
object->callbackEvent();