/*
Copyright (C) 2012-2015 Carl Hetherington <cth@carlh.net>
- This program is free software; you can redistribute it and/or modify
+ This file is part of libdcp.
+
+ libdcp is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
- This program is distributed in the hope that it will be useful,
+ libdcp is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
-
+ along with libdcp. If not, see <http://www.gnu.org/licenses/>.
*/
/* If you are using an installed libdcp, these #includes would need to be changed to
-#include <libdcp/dcp.h>
-#include <libdcp/picture_mxf.h>
+#include <dcp/dcp.h>
+#include <dcp/picture_asset.h>
... etc. ...
*/
#include "reel.h"
#include "reel_picture_asset.h"
#include "mono_picture_frame.h"
-#include "mono_picture_mxf.h"
-#include "stereo_picture_mxf.h"
-#include "sound_mxf.h"
-#include "subtitle_content.h"
-#include "xyz_image.h"
+#include "mono_picture_asset.h"
+#include "mono_picture_asset_reader.h"
+#include "stereo_picture_asset.h"
+#include "sound_asset.h"
+#include "subtitle_asset.h"
+#include "openjpeg_image.h"
#include "colour_conversion.h"
#include "rgb_xyz.h"
#include <Magick++.h>
std::list<boost::shared_ptr<dcp::Asset> > assets = dcp.assets ();
std::cout << "DCP has " << assets.size() << " assets.\n";
for (std::list<boost::shared_ptr<dcp::Asset> >::const_iterator i = assets.begin(); i != assets.end(); ++i) {
- if (boost::dynamic_pointer_cast<dcp::MonoPictureMXF> (*i)) {
+ if (boost::dynamic_pointer_cast<dcp::MonoPictureAsset> (*i)) {
std::cout << "2D picture\n";
- } else if (boost::dynamic_pointer_cast<dcp::StereoPictureMXF> (*i)) {
+ } else if (boost::dynamic_pointer_cast<dcp::StereoPictureAsset> (*i)) {
std::cout << "3D picture\n";
- } else if (boost::dynamic_pointer_cast<dcp::SoundMXF> (*i)) {
+ } else if (boost::dynamic_pointer_cast<dcp::SoundAsset> (*i)) {
std::cout << "Sound\n";
- } else if (boost::dynamic_pointer_cast<dcp::SubtitleContent> (*i)) {
+ } else if (boost::dynamic_pointer_cast<dcp::SubtitleAsset> (*i)) {
std::cout << "Subtitle\n";
} else if (boost::dynamic_pointer_cast<dcp::CPL> (*i)) {
std::cout << "CPL\n";
}
- std::cout << "\t" << (*i)->file().leaf().string() << "\n";
+ std::cout << "\t" << (*i)->file()->leaf().string() << "\n";
}
/* Take the first CPL */
boost::shared_ptr<dcp::CPL> cpl = dcp.cpls().front ();
- /* Get the MXF of the picture asset in the first reel */
- boost::shared_ptr<dcp::MonoPictureMXF> picture_mxf = boost::dynamic_pointer_cast<dcp::MonoPictureMXF> (cpl->reels().front()->main_picture()->mxf ());
+ /* Get the picture asset in the first reel */
+ boost::shared_ptr<dcp::MonoPictureAsset> picture_asset = boost::dynamic_pointer_cast<dcp::MonoPictureAsset> (
+ cpl->reels().front()->main_picture()->asset()
+ );
+
+ /* Get a reader for it */
+ boost::shared_ptr<dcp::MonoPictureAssetReader> picture_asset_reader = picture_asset->start_read();
/* Get the 1000th frame of it */
- boost::shared_ptr<const dcp::MonoPictureFrame> picture_frame_j2k = picture_mxf->get_frame(999);
+ boost::shared_ptr<const dcp::MonoPictureFrame> picture_frame_j2k = picture_asset_reader->get_frame(999);
/* Get the frame as an XYZ image */
- boost::shared_ptr<const dcp::XYZImage> picture_image_xyz = picture_frame_j2k->xyz_image ();
+ boost::shared_ptr<const dcp::OpenJPEGImage> picture_image_xyz = picture_frame_j2k->xyz_image ();
/* Convert to ARGB */
boost::scoped_array<uint8_t> rgba (new uint8_t[picture_image_xyz->size().width * picture_image_xyz->size().height * 4]);
- dcp::xyz_to_rgba (picture_image_xyz, dcp::ColourConversion::srgb_to_xyz(), rgba.get ());
+ dcp::xyz_to_rgba (picture_image_xyz, dcp::ColourConversion::srgb_to_xyz(), rgba.get(), picture_image_xyz->size().width * 4);
Magick::Image image (picture_image_xyz->size().width, picture_image_xyz->size().height, "BGRA", Magick::CharPixel, rgba.get ());
image.write ("frame.png");