#ifndef __ardour_dialog_h__
#define __ardour_dialog_h__
-#include "ardour/ardour.h"
#include <gtkmm/window.h>
#include <gtkmm/dialog.h>
-namespace ARDOUR {
- class Session;
-}
+#include "ardour/session_handle.h"
/*
* This virtual parent class is so that each dialog box uses the
- * same mechanism to declare its closing, and to have a common
- * method of connecting and disconnecting from a Session.
+ * same mechanism to declare its closing. It shares a common
+ * method of connecting and disconnecting from a Session with
+ * all other objects that have a handle on a Session.
*/
-class ArdourDialog : public Gtk::Dialog
+class ArdourDialog : public Gtk::Dialog, public ARDOUR::SessionHandlePtr
{
public:
ArdourDialog (std::string title, bool modal = false, bool use_separator = false);
ArdourDialog (Gtk::Window& parent, std::string title, bool modal = false, bool use_separator = false);
~ArdourDialog();
- static int close_all_current_dialogs (int response);
-
- bool on_key_press_event (GdkEventKey *);
bool on_enter_notify_event (GdkEventCrossing*);
bool on_leave_notify_event (GdkEventCrossing*);
void on_unmap ();
void on_show ();
- ARDOUR::Session *session;
-
- virtual void set_session (ARDOUR::Session* s) {
- session = s;
- }
-
- virtual void session_gone () {
- set_session (0);
- }
-
static void close_all_dialogs () { CloseAllDialogs(); }
private: