#ifndef __ardour_dialog_h__
#define __ardour_dialog_h__
-#include <ardour/ardour.h>
#include <gtkmm/window.h>
#include <gtkmm/dialog.h>
-namespace ARDOUR {
- class Session;
+#include "ardour/session_handle.h"
+
+namespace WM {
+ class ProxyTemporary;
}
/*
* This virtual parent class is so that each dialog box uses the
- * same mechanism to declare its closing, and to have a common
- * method of connecting and disconnecting from a Session.
+ * same mechanism to declare its closing. It shares a common
+ * method of connecting and disconnecting from a Session with
+ * all other objects that have a handle on a Session.
*/
-class ArdourDialog : public Gtk::Dialog
+class ArdourDialog : public Gtk::Dialog, public ARDOUR::SessionHandlePtr
{
public:
ArdourDialog (std::string title, bool modal = false, bool use_separator = false);
- ArdourDialog (Gtk::Window& parent, std::string title, bool modal = false, bool use_separator = false);
+ ArdourDialog (Gtk::Window& parent, std::string title, bool modal = false, bool use_separator = false);
~ArdourDialog();
bool on_enter_notify_event (GdkEventCrossing*);
bool on_leave_notify_event (GdkEventCrossing*);
+ bool on_delete_event (GdkEventAny*);
+ bool on_key_press_event (GdkEventKey*);
void on_unmap ();
+ void on_show ();
- ARDOUR::Session *session;
-
- virtual void set_session (ARDOUR::Session* s) {
- session = s;
- }
+ private:
+ WM::ProxyTemporary* proxy;
+ bool _splash_pushed;
+ void init ();
- virtual void session_gone () {
- set_session (0);
- }
+ static sigc::signal<void> CloseAllDialogs;
};
#endif // __ardour_dialog_h__