}
ui_config = new UIConfiguration();
+
+ ui_config->ParameterChanged.connect (sigc::mem_fun (*this, &ARDOUR_UI::parameter_changed));
+ boost::function<void (string)> pc (boost::bind (&ARDOUR_UI::parameter_changed, this, _1));
+ ui_config->map_parameters (pc);
+
_audio_midi_setup = new EngineControl;
editor = 0;