roll_button.set_active (false);
auto_loop_button.set_active (false);
- } else if (Config->get_auto_loop ()) {
+ } else if (session->get_play_loop ()) {
auto_loop_button.set_active (true);
play_selection_button.set_active (false);
roll_button.set_active (false);
build_shuttle_context_menu ();
}
- shuttle_context_menu->popup (1, 0);
+ shuttle_context_menu->popup (1, gtk_get_current_event_time());
}
void
if (shuttle_unit_menu == 0) {
shuttle_unit_menu = dynamic_cast<Menu*> (ActionManager::get_widget ("/ShuttleUnitPopup"));
}
- shuttle_unit_menu->popup (1, 0);
+ shuttle_unit_menu->popup (1, gtk_get_current_event_time());
}
void