MCP: latest patch from Rodrigo:
[ardour.git] / gtk2_ardour / ardour_ui_dialogs.cc
index 8534e874cabcd4d7abde2836ece8ea4a598cd733..7fc50df673aaf582020619112a702b98f284f619 100644 (file)
@@ -35,6 +35,7 @@
 #include "gui_thread.h"
 #include "keyeditor.h"
 #include "location_ui.h"
+#include "main_clock.h"
 #include "midi_tracer.h"
 #include "mixer_ui.h"
 #include "public_editor.h"
@@ -154,21 +155,22 @@ ARDOUR_UI::set_session (Session *s)
        Blink.connect (sigc::mem_fun(*this, &ARDOUR_UI::solo_blink));
        Blink.connect (sigc::mem_fun(*this, &ARDOUR_UI::sync_blink));
        Blink.connect (sigc::mem_fun(*this, &ARDOUR_UI::audition_blink));
+       Blink.connect (sigc::mem_fun(*this, &ARDOUR_UI::feedback_blink));
 
        _session->RecordStateChanged.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::record_state_changed, this), gui_context());
        _session->StepEditStatusChange.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::step_edit_status_change, this, _1), gui_context());
        _session->TransportStateChange.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::map_transport_state, this), gui_context());
        _session->DirtyChanged.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::update_autosave, this), gui_context());
 
-       _session->Xrun.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::xrun_handler, this, _1), gui_context());
-       _session->SoloActive.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::soloing_changed, this, _1), gui_context());
-       _session->AuditionActive.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::auditioning_changed, this, _1), gui_context());
-       _session->locations()->added.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::handle_locations_change, this, _1), gui_context());
-       _session->locations()->removed.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::handle_locations_change, this, _1), gui_context());
-       _session->config.ParameterChanged.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::session_parameter_changed, this, _1), gui_context ());
+       _session->Xrun.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::xrun_handler, this, _1), gui_context());
+       _session->SoloActive.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::soloing_changed, this, _1), gui_context());
+       _session->AuditionActive.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::auditioning_changed, this, _1), gui_context());
+       _session->locations()->added.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::handle_locations_change, this, _1), gui_context());
+       _session->locations()->removed.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::handle_locations_change, this, _1), gui_context());
+       _session->config.ParameterChanged.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::session_parameter_changed, this, _1), gui_context ());
 
 #ifdef HAVE_JACK_SESSION
-       engine->JackSessionEvent.connect (*_session, MISSING_INVALIDATOR, ui_bind (&Session::jack_session_event, _session, _1), gui_context());
+       engine->JackSessionEvent.connect (*_session, MISSING_INVALIDATOR, boost::bind (&Session::jack_session_event, _session, _1), gui_context());
 #endif
 
        /* Clocks are on by default after we are connected to a session, so show that here.
@@ -241,6 +243,8 @@ ARDOUR_UI::unload_session (bool hide_stuff)
        delete _session;
        _session = 0;
 
+       session_loaded = false;
+
        update_buffer_load ();
 
        return 0;