#include "ardour/audioengine.h"
#include "actions.h"
+#include "add_route_dialog.h"
#include "ardour_ui.h"
+#include "bundle_manager.h"
+#include "global_port_matrix.h"
+#include "gui_object.h"
+#include "gui_thread.h"
+#include "keyeditor.h"
#include "location_ui.h"
+#include "main_clock.h"
+#include "midi_tracer.h"
#include "mixer_ui.h"
-#include "rc_option_editor.h"
-#include "session_option_editor.h"
#include "public_editor.h"
+#include "rc_option_editor.h"
#include "route_params_ui.h"
+#include "shuttle_control.h"
+#include "session_option_editor.h"
+#include "speaker_dialog.h"
#include "sfdb_ui.h"
#include "theme_manager.h"
-#include "bundle_manager.h"
-#include "keyeditor.h"
-#include "gui_thread.h"
-#include "midi_tracer.h"
-#include "add_route_dialog.h"
-#include "global_port_matrix.h"
+#include "time_info_box.h"
#include "i18n.h"
return;
}
+ const XMLNode* node = _session->extra_xml (X_("UI"));
+
+ if (node) {
+ const XMLNodeList& children = node->children();
+ for (XMLNodeList::const_iterator i = children.begin(); i != children.end(); ++i) {
+ if ((*i)->name() == GUIObjectState::xml_node_name) {
+ gui_object_state->load (**i);
+ break;
+ }
+ }
+ }
+
if (location_ui->get()) {
location_ui->get()->set_session(s);
}
+ if (speaker_config_window->get()) {
+ speaker_config_window->get()->set_speakers (s->get_speakers());
+ }
+
if (route_params) {
route_params->set_session (s);
}
session_option_editor->set_session (s);
}
+ if (shuttle_box) {
+ shuttle_box->set_session (s);
+ }
+
for (ARDOUR::DataType::iterator i = ARDOUR::DataType::begin(); i != ARDOUR::DataType::end(); ++i) {
if (_global_port_matrix[*i]->get()) {
_global_port_matrix[*i]->get()->set_session (_session);
}
}
- primary_clock.set_session (s);
- secondary_clock.set_session (s);
- big_clock.set_session (s);
- preroll_clock.set_session (s);
- postroll_clock.set_session (s);
-
+ primary_clock->set_session (s);
+ secondary_clock->set_session (s);
+ big_clock->set_session (s);
+ time_info_box->set_session (s);
+
/* sensitize menu bar options that are now valid */
ActionManager::set_sensitive (ActionManager::session_sensitive_actions, true);
ActionManager::set_sensitive (ActionManager::playlist_selection_sensitive_actions, false);
rec_button.set_sensitive (true);
- shuttle_box.set_sensitive (true);
+
solo_alert_button.set_active (_session->soloing());
setup_session_options ();
Blink.connect (sigc::mem_fun(*this, &ARDOUR_UI::solo_blink));
Blink.connect (sigc::mem_fun(*this, &ARDOUR_UI::sync_blink));
Blink.connect (sigc::mem_fun(*this, &ARDOUR_UI::audition_blink));
+ Blink.connect (sigc::mem_fun(*this, &ARDOUR_UI::feedback_blink));
_session->RecordStateChanged.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::record_state_changed, this), gui_context());
_session->StepEditStatusChange.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::step_edit_status_change, this, _1), gui_context());
_session->TransportStateChange.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::map_transport_state, this), gui_context());
_session->DirtyChanged.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::update_autosave, this), gui_context());
- _session->Xrun.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::xrun_handler, this, _1), gui_context());
- _session->SoloActive.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::soloing_changed, this, _1), gui_context());
- _session->AuditionActive.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::auditioning_changed, this, _1), gui_context());
- _session->locations()->added.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::handle_locations_change, this, _1), gui_context());
- _session->locations()->removed.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::handle_locations_change, this, _1), gui_context());
+ _session->Xrun.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::xrun_handler, this, _1), gui_context());
+ _session->SoloActive.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::soloing_changed, this, _1), gui_context());
+ _session->AuditionActive.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::auditioning_changed, this, _1), gui_context());
+ _session->locations()->added.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::handle_locations_change, this, _1), gui_context());
+ _session->locations()->removed.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::handle_locations_change, this, _1), gui_context());
+ _session->config.ParameterChanged.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::session_parameter_changed, this, _1), gui_context ());
#ifdef HAVE_JACK_SESSION
- engine->JackSessionEvent.connect (*_session, MISSING_INVALIDATOR, ui_bind (&Session::jack_session_event, _session, _1), gui_context());
+ engine->JackSessionEvent.connect (*_session, MISSING_INVALIDATOR, boost::bind (&Session::jack_session_event, _session, _1), gui_context());
#endif
/* Clocks are on by default after we are connected to a session, so show that here.
second_connection = Glib::signal_timeout().connect (sigc::mem_fun(*this, &ARDOUR_UI::every_second), 1000);
point_one_second_connection = Glib::signal_timeout().connect (sigc::mem_fun(*this, &ARDOUR_UI::every_point_one_seconds), 100);
point_zero_one_second_connection = Glib::signal_timeout().connect (sigc::mem_fun(*this, &ARDOUR_UI::every_point_zero_one_seconds), 40);
+
+ update_format ();
}
int
ARDOUR_UI::unload_session (bool hide_stuff)
{
if (_session && _session->dirty()) {
- switch (ask_about_saving_session (_("close"))) {
+ std::vector<std::string> actions;
+ actions.push_back (_("Don't close"));
+ actions.push_back (_("Just close"));
+ actions.push_back (_("Save and close"));
+ switch (ask_about_saving_session (actions)) {
case -1:
// cancel
return 1;
ActionManager::set_sensitive (ActionManager::session_sensitive_actions, false);
rec_button.set_sensitive (false);
- shuttle_box.set_sensitive (false);
stop_blinking ();
stop_clocking ();
Blink.clear ();
delete _session;
+ _session = 0;
+
+ session_loaded = false;
update_buffer_load ();
}
}
+void
+ARDOUR_UI::toggle_speaker_config_window ()
+{
+ RefPtr<Action> act = ActionManager::get_action (X_("Common"), X_("toggle-speaker-config"));
+ if (act) {
+ RefPtr<ToggleAction> tact = RefPtr<ToggleAction>::cast_dynamic(act);
+
+ if (tact->get_active()) {
+ speaker_config_window->get()->show_all ();
+ speaker_config_window->get()->present ();
+ } else {
+ speaker_config_window->get()->hide ();
+ }
+ }
+}
+
void
ARDOUR_UI::new_midi_tracer_window ()
{