#include "ardour_ui.h"
#include "bundle_manager.h"
#include "global_port_matrix.h"
+#include "gui_object.h"
#include "gui_thread.h"
#include "keyeditor.h"
#include "location_ui.h"
+#include "main_clock.h"
#include "midi_tracer.h"
#include "mixer_ui.h"
#include "public_editor.h"
return;
}
+ const XMLNode* node = _session->extra_xml (X_("UI"));
+
+ if (node) {
+ const XMLNodeList& children = node->children();
+ for (XMLNodeList::const_iterator i = children.begin(); i != children.end(); ++i) {
+ if ((*i)->name() == GUIObjectState::xml_node_name) {
+ gui_object_state->load (**i);
+ break;
+ }
+ }
+ }
+
if (location_ui->get()) {
location_ui->get()->set_session(s);
}
primary_clock->set_session (s);
secondary_clock->set_session (s);
big_clock->set_session (s);
- preroll_clock->set_session (s);
- postroll_clock->set_session (s);
time_info_box->set_session (s);
/* sensitize menu bar options that are now valid */
Blink.connect (sigc::mem_fun(*this, &ARDOUR_UI::solo_blink));
Blink.connect (sigc::mem_fun(*this, &ARDOUR_UI::sync_blink));
Blink.connect (sigc::mem_fun(*this, &ARDOUR_UI::audition_blink));
+ Blink.connect (sigc::mem_fun(*this, &ARDOUR_UI::feedback_blink));
_session->RecordStateChanged.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::record_state_changed, this), gui_context());
_session->StepEditStatusChange.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::step_edit_status_change, this, _1), gui_context());
_session->TransportStateChange.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::map_transport_state, this), gui_context());
_session->DirtyChanged.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::update_autosave, this), gui_context());
- _session->Xrun.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::xrun_handler, this, _1), gui_context());
- _session->SoloActive.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::soloing_changed, this, _1), gui_context());
- _session->AuditionActive.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::auditioning_changed, this, _1), gui_context());
- _session->locations()->added.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::handle_locations_change, this, _1), gui_context());
- _session->locations()->removed.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::handle_locations_change, this, _1), gui_context());
+ _session->Xrun.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::xrun_handler, this, _1), gui_context());
+ _session->SoloActive.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::soloing_changed, this, _1), gui_context());
+ _session->AuditionActive.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::auditioning_changed, this, _1), gui_context());
+ _session->locations()->added.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::handle_locations_change, this, _1), gui_context());
+ _session->locations()->removed.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::handle_locations_change, this, _1), gui_context());
+ _session->config.ParameterChanged.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::session_parameter_changed, this, _1), gui_context ());
#ifdef HAVE_JACK_SESSION
- engine->JackSessionEvent.connect (*_session, MISSING_INVALIDATOR, ui_bind (&Session::jack_session_event, _session, _1), gui_context());
+ engine->JackSessionEvent.connect (*_session, MISSING_INVALIDATOR, boost::bind (&Session::jack_session_event, _session, _1), gui_context());
#endif
/* Clocks are on by default after we are connected to a session, so show that here.
second_connection = Glib::signal_timeout().connect (sigc::mem_fun(*this, &ARDOUR_UI::every_second), 1000);
point_one_second_connection = Glib::signal_timeout().connect (sigc::mem_fun(*this, &ARDOUR_UI::every_point_one_seconds), 100);
point_zero_one_second_connection = Glib::signal_timeout().connect (sigc::mem_fun(*this, &ARDOUR_UI::every_point_zero_one_seconds), 40);
+
+ update_format ();
}
int
Blink.clear ();
delete _session;
+ _session = 0;
+
+ session_loaded = false;
update_buffer_load ();