Remove unused header include
[ardour.git] / gtk2_ardour / ardour_ui_dialogs.cc
index bb3887862d7f43770fc1f493625032f43dd44d91..7fc50df673aaf582020619112a702b98f284f619 100644 (file)
@@ -35,6 +35,7 @@
 #include "gui_thread.h"
 #include "keyeditor.h"
 #include "location_ui.h"
+#include "main_clock.h"
 #include "midi_tracer.h"
 #include "mixer_ui.h"
 #include "public_editor.h"
@@ -161,15 +162,15 @@ ARDOUR_UI::set_session (Session *s)
        _session->TransportStateChange.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::map_transport_state, this), gui_context());
        _session->DirtyChanged.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::update_autosave, this), gui_context());
 
-       _session->Xrun.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::xrun_handler, this, _1), gui_context());
-       _session->SoloActive.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::soloing_changed, this, _1), gui_context());
-       _session->AuditionActive.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::auditioning_changed, this, _1), gui_context());
-       _session->locations()->added.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::handle_locations_change, this, _1), gui_context());
-       _session->locations()->removed.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::handle_locations_change, this, _1), gui_context());
-       _session->config.ParameterChanged.connect (_session_connections, MISSING_INVALIDATOR, ui_bind (&ARDOUR_UI::session_parameter_changed, this, _1), gui_context ());
+       _session->Xrun.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::xrun_handler, this, _1), gui_context());
+       _session->SoloActive.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::soloing_changed, this, _1), gui_context());
+       _session->AuditionActive.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::auditioning_changed, this, _1), gui_context());
+       _session->locations()->added.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::handle_locations_change, this, _1), gui_context());
+       _session->locations()->removed.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::handle_locations_change, this, _1), gui_context());
+       _session->config.ParameterChanged.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::session_parameter_changed, this, _1), gui_context ());
 
 #ifdef HAVE_JACK_SESSION
-       engine->JackSessionEvent.connect (*_session, MISSING_INVALIDATOR, ui_bind (&Session::jack_session_event, _session, _1), gui_context());
+       engine->JackSessionEvent.connect (*_session, MISSING_INVALIDATOR, boost::bind (&Session::jack_session_event, _session, _1), gui_context());
 #endif
 
        /* Clocks are on by default after we are connected to a session, so show that here.
@@ -242,6 +243,8 @@ ARDOUR_UI::unload_session (bool hide_stuff)
        delete _session;
        _session = 0;
 
+       session_loaded = false;
+
        update_buffer_load ();
 
        return 0;