#include "audio_region_editor.h"
#include "audio_region_view.h"
-#include "ardour_ui.h"
-#include "utils.h"
#include "gui_thread.h"
#include "i18n.h"
: RegionEditor (s, r)
, _audio_region (r)
, gain_adjustment(accurate_coefficient_to_dB(_audio_region->scale_amplitude()), -40.0, +40.0, 0.1, 1.0, 0)
-#ifndef WIN32
+#ifndef PLATFORM_WINDOWS
, _peak_channel (false)
#endif
{
void
AudioRegionEditor::signal_peak_thread ()
{
-#ifdef WIN32
+#ifdef PLATFORM_WINDOWS
m_peak_sem.post ();
#else
_peak_channel.deliver ('c');
void
AudioRegionEditor::wait_for_signal ()
{
-#ifdef WIN32
+#ifdef PLATFORM_WINDOWS
m_peak_sem.wait ();
#else
char msg;