void
AudioRegionView::reset_fade_in_shape ()
{
- reset_fade_in_shape_width ((jack_nframes_t) audio_region()->fade_in().back()->when);
+ reset_fade_in_shape_width ((nframes_t) audio_region()->fade_in().back()->when);
}
void
-AudioRegionView::reset_fade_in_shape_width (jack_nframes_t width)
+AudioRegionView::reset_fade_in_shape_width (nframes_t width)
{
if (fade_in_handle == 0) {
return;
/* smallest size for a fade is 64 frames */
- width = std::max ((jack_nframes_t) 64, width);
+ width = std::max ((nframes_t) 64, width);
Points* points;
double pwidth = width / samples_per_unit;
void
AudioRegionView::reset_fade_out_shape ()
{
- reset_fade_out_shape_width ((jack_nframes_t) audio_region()->fade_out().back()->when);
+ reset_fade_out_shape_width ((nframes_t) audio_region()->fade_out().back()->when);
}
void
-AudioRegionView::reset_fade_out_shape_width (jack_nframes_t width)
+AudioRegionView::reset_fade_out_shape_width (nframes_t width)
{
if (fade_out_handle == 0) {
return;
/* smallest size for a fade is 64 frames */
- width = std::max ((jack_nframes_t) 64, width);
+ width = std::max ((nframes_t) 64, width);
Points* points;
double pwidth = width / samples_per_unit;
item->w2i (x, y);
- jack_nframes_t fx = trackview.editor.pixel_to_frame (x);
+ nframes_t fx = trackview.editor.pixel_to_frame (x);
if (fx > _region->length()) {
return;