void temporarily_hide_envelope (); ///< Dangerous!
void unhide_envelope (); ///< Dangerous!
- void update_envelope_visible ();
+ void update_envelope_visibility ();
void set_waveform_visible (bool yn);
void set_waveform_shape (ARDOUR::WaveformShape);
void set_waveform_scale (ARDOUR::WaveformScale);