using std::string;
using namespace ARDOUR_UI_UTILS;
-BigClockWindow::BigClockWindow (AudioClock& c)
+BigClockWindow::BigClockWindow (AudioClock& c)
: ArdourWindow (_("Big Clock"))
, clock (c)
{
BigClockWindow::on_unmap ()
{
ArdourWindow::on_unmap ();
-
- PublicEditor::instance().reset_focus ();
+ PublicEditor::instance().reset_focus (&clock);
}
bool