Gdk::Color& basic_color,
AudioRegionView& leftview,
AudioRegionView& rightview);
-
+
~CrossfadeView ();
boost::shared_ptr<ARDOUR::Crossfade> crossfade; // ok, let 'em have it
AudioRegionView& left_view; // and these too
AudioRegionView& right_view;
-
- void set_height (double);
-
+
+ void set_heights (double, double);
+
bool valid() const { return _valid; }
bool visible() const { return _visible; }
void set_valid (bool yn);
-
+
static PBD::Signal1<void,CrossfadeView*> CatchDeletion;
-
- AudioRegionView& upper_regionview () const;
-
+
void fake_hide ();
void hide ();
void show ();
void horizontal_position_changed ();
-
+
protected:
void reset_width_dependent_items (double pixel_width);
-
+
private:
bool _valid;
bool _visible;
- bool _all_in_view;
-
+ bool _all_in_view;
+ double _child_height;
+
ArdourCanvas::Line *fade_in;
ArdourCanvas::Line *fade_out;
- ArdourCanvas::Item *active_button;
-
+
void crossfade_changed (const PBD::PropertyChange&);
void crossfade_fades_changed ();
void active_changed ();