Diamond::Diamond(Group& group, double height)
: Polygon(group)
+{
+ set_height(height);
+}
+
+void
+Diamond::set_height(double height)
{
Points points;
- points.push_back(Point(0, height*2));
+ points.push_back(Point(0, height*2.0));
points.push_back(Point(height, height));
points.push_back(Point(0, 0));
points.push_back(Point(-height, height));
- property_points() = points;
+ property_points() = points;
}