Fix glitching on "events" (like loop markers) due to taking the processing offset...
[ardour.git] / gtk2_ardour / editing_syms.h
index 116588a1ce86c4e0e0215cf35784a3ca07903211..e540d57c3eaa0f5975246a8d199ce0356088f276 100644 (file)
@@ -18,7 +18,6 @@
 */
 
 /* Changing this order will break the menu */
-SNAPTYPE(SnapToFrame)
 SNAPTYPE(SnapToCDFrame)
 SNAPTYPE(SnapToSMPTEFrame)
 SNAPTYPE(SnapToSMPTESeconds)
@@ -33,13 +32,13 @@ SNAPTYPE(SnapToAThirdBeat)
 SNAPTYPE(SnapToBeat)
 SNAPTYPE(SnapToBar)
 SNAPTYPE(SnapToMark)
-SNAPTYPE(SnapToEditCursor)
 SNAPTYPE(SnapToRegionStart)
 SNAPTYPE(SnapToRegionEnd)
 SNAPTYPE(SnapToRegionSync)
 SNAPTYPE(SnapToRegionBoundary)
 
 /* Changing this order will break the menu */
+SNAPMODE(SnapOff)
 SNAPMODE(SnapNormal)
 SNAPMODE(SnapMagnetic)
 
@@ -66,6 +65,7 @@ ZOOMFOCUS(ZoomFocusLeft)
 ZOOMFOCUS(ZoomFocusRight)
 ZOOMFOCUS(ZoomFocusCenter)
 ZOOMFOCUS(ZoomFocusPlayhead)
+ZOOMFOCUS(ZoomFocusMouse)
 ZOOMFOCUS(ZoomFocusEdit)
 
 DISPLAYCONTROL(FollowPlayhead)
@@ -81,13 +81,27 @@ IMPORTMODE(ImportAsTapeTrack=3)
 
 // if this is changed, remember to update the string table in sfdb_ui.cc
 IMPORTPOSITION(ImportAtTimestamp=0)
-IMPORTPOSITION(ImportAtEditCursor=1)
+IMPORTPOSITION(ImportAtEditPoint=1)
 IMPORTPOSITION(ImportAtPlayhead=2)
 IMPORTPOSITION(ImportAtStart=3)
 
 // if this is changed, remember to update the string table in sfdb_ui.cc
-IMPORTCHANNEL(ImportDistinctFiles=0)
-IMPORTCHANNEL(ImportMergeFiles=1)
-IMPORTCHANNEL(ImportSerializeFiles=2)
-IMPORTCHANNEL(ImportDistinctChannels=3)
+IMPORTDISPOSITION(ImportDistinctFiles=0)
+IMPORTDISPOSITION(ImportMergeFiles=1)
+IMPORTDISPOSITION(ImportSerializeFiles=2)
+IMPORTDISPOSITION(ImportDistinctChannels=3)
 
+EDITPOINT(EditAtPlayhead)
+EDITPOINT(EditAtSelectedMarker)
+EDITPOINT(EditAtMouse)
+
+WAVEFORMSCALE(LinearWaveform)
+WAVEFORMSCALE(LogWaveform)
+
+WAVEFORMSHAPE(Traditional)
+WAVEFORMSHAPE(Rectified)
+
+
+INSERTTIMEOPT(LeaveIntersected)
+INSERTTIMEOPT(MoveIntersected)
+INSERTTIMEOPT(SplitIntersected)