void tempo_map_changed (ARDOUR::Change);
void redisplay_tempo (bool immediate_redraw);
- void snap_to (nframes_t& first, int32_t direction = 0, bool for_mark = false);
+ void snap_to (nframes64_t& first, int32_t direction = 0, bool for_mark = false);
+ void snap_to (nframes_t& first, int32_t direction = 0, bool for_mark = false) {
+ /* XXX remove this function when everything moves to 64 bit frame counts */
+ nframes64_t first64 = first;
+ snap_to (first64, direction, for_mark);
+ first = (nframes_t) first64;
+ }
+
uint32_t bbt_beat_subdivision;
/* toolbar */