#include "canvas/canvas.h"
#include "canvas/text.h"
+#include "canvas/scroll_group.h"
#include "editor.h"
#include "keyboard.h"
bool
Editor::track_canvas_scroll (GdkEventScroll* ev)
{
+ if (Keyboard::some_magic_widget_has_focus()) {
+ return false;
+ }
+
framepos_t xdelta;
int direction = ev->direction;
*/
Duple event_coords = _track_canvas->window_to_canvas (Duple (ev->x, ev->y));
-
+
retry:
switch (direction) {
case GDK_SCROLL_UP:
} else if (Keyboard::modifier_state_equals (ev->state, Keyboard::ScrollZoomVerticalModifier)) {
if (!current_stepping_trackview) {
step_timeout = Glib::signal_timeout().connect (sigc::mem_fun(*this, &Editor::track_height_step_timeout), 500);
- std::pair<TimeAxisView*, int> const p = trackview_by_y_position (event_coords.y);
+ std::pair<TimeAxisView*, int> const p = trackview_by_y_position (event_coords.y, false);
current_stepping_trackview = p.first;
if (!current_stepping_trackview) {
return false;
current_stepping_trackview->step_height (false);
return true;
} else {
- scroll_tracks_up_line ();
+ scroll_up_one_track ();
return true;
}
break;
} else if (Keyboard::modifier_state_equals (ev->state, Keyboard::ScrollZoomVerticalModifier)) {
if (!current_stepping_trackview) {
step_timeout = Glib::signal_timeout().connect (sigc::mem_fun(*this, &Editor::track_height_step_timeout), 500);
- std::pair<TimeAxisView*, int> const p = trackview_by_y_position (event_coords.y);
+ std::pair<TimeAxisView*, int> const p = trackview_by_y_position (event_coords.y, false);
current_stepping_trackview = p.first;
if (!current_stepping_trackview) {
return false;
current_stepping_trackview->step_height (true);
return true;
} else {
- scroll_tracks_down_line ();
+ scroll_down_one_track ();
return true;
}
break;
}
bool
-Editor::track_canvas_scroll_event (GdkEventScroll *event)
+Editor::canvas_scroll_event (GdkEventScroll *event, bool from_canvas)
{
+ if (from_canvas) {
+ boost::optional<ArdourCanvas::Rect> rulers = _time_markers_group->bounding_box();
+ if (rulers && rulers->contains (Duple (event->x, event->y))) {
+ return canvas_ruler_event ((GdkEvent*) event, timecode_ruler, TimecodeRulerItem);
+ }
+ }
+
_track_canvas->grab_focus();
return track_canvas_scroll (event);
}
return false;
}
-bool
-Editor::track_canvas_motion (GdkEvent *ev)
-{
- if (_verbose_cursor->visible ()) {
- _verbose_cursor->set_position (ev->motion.x + 10, ev->motion.y + 10);
- }
-
- return false;
-}
-
bool
Editor::typed_event (ArdourCanvas::Item* item, GdkEvent *event, ItemType type)
{
break;
case GDK_ENTER_NOTIFY:
- set_entered_track (&rv->get_time_axis_view ());
set_entered_regionview (rv);
+ ret = enter_handler (item, event, RegionItem);
break;
case GDK_LEAVE_NOTIFY:
- set_entered_track (0);
- set_entered_regionview (0);
+ if (event->crossing.detail != GDK_NOTIFY_INFERIOR) {
+ set_entered_regionview (0);
+ ret = leave_handler (item, event, RegionItem);
+ }
break;
default:
return ret;
}
+bool
+Editor::canvas_wave_view_event (GdkEvent *event, ArdourCanvas::Item* item, RegionView* rv)
+{
+ /* we only care about enter events here, required for mouse/cursor
+ * tracking. there is a non-linear (non-child/non-parent) relationship
+ * between various components of a regionview and so when we leave one
+ * of them (e.g. a trim handle) and enter another (e.g. the waveview)
+ * no other items get notified. enter/leave handling does not propagate
+ * in the same way as other events, so we need to catch this because
+ * entering (and leaving) the waveview is equivalent to
+ * entering/leaving the regionview (which is why it is passed in as a
+ * third argument).
+ *
+ * And in fact, we really only care about enter events.
+ */
+
+ bool ret = false;
+
+ if (!rv->sensitive ()) {
+ return false;
+ }
+
+ switch (event->type) {
+ case GDK_ENTER_NOTIFY:
+ set_entered_regionview (rv);
+ ret = enter_handler (item, event, WaveItem);
+ break;
+
+ default:
+ break;
+ }
+
+ return ret;
+}
+
+
bool
Editor::canvas_stream_view_event (GdkEvent *event, ArdourCanvas::Item* item, RouteTimeAxisView *tv)
{
case GDK_ENTER_NOTIFY:
set_entered_track (tv);
+ ret = enter_handler (item, event, StreamItem);
break;
case GDK_LEAVE_NOTIFY:
- set_entered_track (0);
+ if (event->crossing.detail != GDK_NOTIFY_INFERIOR) {
+ set_entered_track (0);
+ }
+ ret = leave_handler (item, event, StreamItem);
break;
default:
}
- /* proxy for the regionview */
+ /* proxy for the regionview, except enter/leave events */
- return canvas_region_view_event (event, rv->get_canvas_group(), rv);
+ if (event->type == GDK_ENTER_NOTIFY || event->type == GDK_LEAVE_NOTIFY) {
+ return true;
+ } else {
+ return canvas_region_view_event (event, rv->get_canvas_group(), rv);
+ }
}
bool
-Editor::canvas_fade_in_handle_event (GdkEvent *event, ArdourCanvas::Item* item, AudioRegionView *rv)
+Editor::canvas_fade_in_handle_event (GdkEvent *event, ArdourCanvas::Item* item, AudioRegionView *rv, bool trim)
{
bool ret = false;
clicked_control_point = 0;
clicked_axisview = &rv->get_time_axis_view();
clicked_routeview = dynamic_cast<RouteTimeAxisView*>(clicked_axisview);
- ret = button_press_handler (item, event, FadeInHandleItem);
+ ret = button_press_handler (item, event, trim ? FadeInTrimHandleItem : FadeInHandleItem);
break;
case GDK_BUTTON_RELEASE:
- ret = button_release_handler (item, event, FadeInHandleItem);
+ ret = button_release_handler (item, event, trim ? FadeInTrimHandleItem : FadeInHandleItem);
maybe_locate_with_edit_preroll ( rv->region()->position() );
break;
break;
case GDK_ENTER_NOTIFY:
- set_entered_regionview (rv);
- ret = enter_handler (item, event, FadeInHandleItem);
+ ret = enter_handler (item, event, trim ? FadeInTrimHandleItem : FadeInHandleItem);
break;
case GDK_LEAVE_NOTIFY:
- set_entered_regionview (0);
- ret = leave_handler (item, event, FadeInHandleItem);
+ ret = leave_handler (item, event, trim ? FadeInTrimHandleItem : FadeInHandleItem);
break;
default:
}
- /* proxy for the regionview */
+ /* proxy for the regionview, except enter/leave events */
- return canvas_region_view_event (event, rv->get_canvas_group(), rv);
+ if (event->type == GDK_ENTER_NOTIFY || event->type == GDK_LEAVE_NOTIFY) {
+ return true;
+ } else {
+ return canvas_region_view_event (event, rv->get_canvas_group(), rv);
+ }
}
bool
-Editor::canvas_fade_out_handle_event (GdkEvent *event, ArdourCanvas::Item* item, AudioRegionView *rv)
+Editor::canvas_fade_out_handle_event (GdkEvent *event, ArdourCanvas::Item* item, AudioRegionView *rv, bool trim)
{
bool ret = false;
clicked_control_point = 0;
clicked_axisview = &rv->get_time_axis_view();
clicked_routeview = dynamic_cast<RouteTimeAxisView*>(clicked_axisview);
- ret = button_press_handler (item, event, FadeOutHandleItem);
+ ret = button_press_handler (item, event, trim ? FadeOutTrimHandleItem : FadeOutHandleItem);
break;
case GDK_BUTTON_RELEASE:
- ret = button_release_handler (item, event, FadeOutHandleItem);
+ ret = button_release_handler (item, event, trim ? FadeOutTrimHandleItem : FadeOutHandleItem);
maybe_locate_with_edit_preroll ( rv->region()->last_frame() - rv->get_fade_out_shape_width() );
break;
break;
case GDK_ENTER_NOTIFY:
- set_entered_regionview (rv);
- ret = enter_handler (item, event, FadeOutHandleItem);
+ ret = enter_handler (item, event, trim ? FadeOutTrimHandleItem : FadeOutHandleItem);
break;
case GDK_LEAVE_NOTIFY:
- set_entered_regionview (0);
- ret = leave_handler (item, event, FadeOutHandleItem);
+ ret = leave_handler (item, event, trim ? FadeOutTrimHandleItem : FadeOutHandleItem);
break;
default:
ret = motion_handler (item, event);
break;
case GDK_ENTER_NOTIFY:
- set_entered_regionview (rv);
ret = enter_handler (item, event, type);
break;
case GDK_LEAVE_NOTIFY:
- set_entered_regionview (0);
ret = leave_handler (item, event, type);
break;
ret = true; // force this to avoid progagating the event into the regionview
break;
case GDK_ENTER_NOTIFY:
- set_entered_regionview (rv);
ret = enter_handler (item, event, RegionViewNameHighlight);
break;
case GDK_LEAVE_NOTIFY:
- set_entered_regionview (0);
ret = leave_handler (item, event, RegionViewNameHighlight);
break;
ret = motion_handler (item, event);
break;
case GDK_ENTER_NOTIFY:
- set_entered_regionview (rv);
ret = enter_handler (item, event, RegionViewName);
break;
case GDK_LEAVE_NOTIFY:
- set_entered_regionview (0);
ret = leave_handler (item, event, RegionViewName);
break;
return typed_event (item, event, MeterMarkerItem);
}
+bool
+Editor::canvas_ruler_event (GdkEvent *event, ArdourCanvas::Item* item, ItemType type)
+{
+ framepos_t xdelta;
+ bool handled = false;
+
+ if (event->type == GDK_SCROLL) {
+
+ /* scroll events in the rulers are handled a little differently from
+ scrolling elsewhere in the canvas.
+ */
+
+ switch (event->scroll.direction) {
+ case GDK_SCROLL_UP:
+ temporal_zoom_step (false);
+ handled = true;
+ break;
+
+ case GDK_SCROLL_DOWN:
+ temporal_zoom_step (true);
+ handled = true;
+ break;
+
+ case GDK_SCROLL_LEFT:
+ xdelta = (current_page_samples() / 2);
+ if (leftmost_frame > xdelta) {
+ reset_x_origin (leftmost_frame - xdelta);
+ } else {
+ reset_x_origin (0);
+ }
+ handled = true;
+ break;
+
+ case GDK_SCROLL_RIGHT:
+ xdelta = (current_page_samples() / 2);
+ if (max_framepos - xdelta > leftmost_frame) {
+ reset_x_origin (leftmost_frame + xdelta);
+ } else {
+ reset_x_origin (max_framepos - current_page_samples());
+ }
+ handled = true;
+ break;
+
+ default:
+ /* what? */
+ break;
+ }
+ return handled;
+ }
+
+ return typed_event (item, event, type);
+}
+
bool
Editor::canvas_tempo_bar_event (GdkEvent *event, ArdourCanvas::Item* item)
{
return typed_event (item, event, PlayheadCursorItem);
}
-bool
-Editor::canvas_zoom_rect_event (GdkEvent *event, ArdourCanvas::Item* item)
-{
- return typed_event (item, event, NoItem);
-}
-
bool
Editor::canvas_note_event (GdkEvent *event, ArdourCanvas::Item* item)
{
return typed_event (item, event, NoteItem);
}
+bool
+Editor::canvas_drop_zone_event (GdkEvent* event)
+{
+ GdkEventScroll scroll;
+ ArdourCanvas::Duple winpos;
+
+ switch (event->type) {
+ case GDK_BUTTON_RELEASE:
+ if (event->button.button == 1) {
+ selection->clear_objects ();
+ selection->clear_tracks ();
+ }
+ break;
+
+ case GDK_SCROLL:
+ /* convert coordinates back into window space so that
+ we can just call canvas_scroll_event().
+ */
+ winpos = _track_canvas->canvas_to_window (Duple (event->scroll.x, event->scroll.y));
+ scroll = event->scroll;
+ scroll.x = winpos.x;
+ scroll.y = winpos.y;
+ return canvas_scroll_event (&scroll, true);
+ break;
+
+ case GDK_ENTER_NOTIFY:
+ return typed_event (_canvas_drop_zone, event, DropZoneItem);
+
+ case GDK_LEAVE_NOTIFY:
+ return typed_event (_canvas_drop_zone, event, DropZoneItem);
+
+ default:
+ break;
+ }
+
+ return true;
+}
+
bool
Editor::track_canvas_drag_motion (Glib::RefPtr<Gdk::DragContext> const& context, int x, int y, guint time)
{
/* assume we're dragging with button 1 */
event.motion.state = Gdk::BUTTON1_MASK;
- (void) window_event_frame (&event, &px, &py);
+ (void) window_event_sample (&event, &px, &py);
- std::pair<TimeAxisView*, int> const tv = trackview_by_y_position (py);
+ std::pair<TimeAxisView*, int> const tv = trackview_by_y_position (py, false);
bool can_drop = false;
if (tv.first != 0) {
/* assume we're dragging with button 1 */
event.motion.state = Gdk::BUTTON1_MASK;
- framepos_t const pos = window_event_frame (&event, &px, &py);
+ framepos_t const pos = window_event_sample (&event, &px, &py);
- std::pair<TimeAxisView*, int> const tv = trackview_by_y_position (py);
+ std::pair<TimeAxisView*, int> const tv = trackview_by_y_position (py, false);
if (tv.first != 0) {
return handled;
}
+