Editor::track_canvas_motion (GdkEvent *ev)
{
if (verbose_cursor_visible) {
- verbose_canvas_cursor->property_x() = clamp_verbose_cursor_x (ev->motion.x + 20);
- verbose_canvas_cursor->property_y() = clamp_verbose_cursor_y (ev->motion.y + 20);
+ verbose_canvas_cursor->property_x() = clamp_verbose_cursor_x (ev->motion.x + 10);
+ verbose_canvas_cursor->property_y() = clamp_verbose_cursor_y (ev->motion.y + 10);
}
return false;