/* Work out the change in y */
- if (_last_pointer_time_axis_view < 0) {
+ RouteTimeAxisView* rtv = dynamic_cast<RouteTimeAxisView*> (tv);
+ if (!rtv || !rtv->is_track()) {
+ /* ignore busses early on. we can't move any regions on them */
+ } else if (_last_pointer_time_axis_view < 0) {
/* Was in the drop-zone, now over a track.
* Hence it must be an upward move (from the bottom)
*
*/
delta_time_axis_view = current_pointer_time_axis_view - _time_axis_views.size () + _ddropzone - _pdropzone;
} else {
- /* ignore busses early on. we can't move any regions on them */
- RouteTimeAxisView* rtv = dynamic_cast<RouteTimeAxisView*> (tv);
- if (rtv && rtv->is_track()) {
- delta_time_axis_view = current_pointer_time_axis_view - _last_pointer_time_axis_view;
- }
+ delta_time_axis_view = current_pointer_time_axis_view - _last_pointer_time_axis_view;
}
/* TODO needs adjustment per DraggingView,
* distance calculation is not needed (and would not work, either
* because the dropzone is "packed").
*
- * Except when partially(!) moving regions out of dropzone in a large step.
+ * Except when [partially] moving regions out of dropzone in a large step.
* (the mouse may or may not remain in the DZ)
* Hidden tracks at the bottom of the TAV need to be skipped.
+ *
+ * This also handles the case if the mouse entered the DZ
+ * in a large step (exessive delta), either due to fast-movement,
+ * autoscroll, laggy UI. _ddropzone copensates for that (see "move into dz" above)
*/
- assert(_pdropzone >= _ddropzone);
- if (delta_time_axis_view < 0 && -delta_time_axis_view >= _pdropzone - _ddropzone)
- {
- const int dt = delta_time_axis_view + _pdropzone - _ddropzone;
- assert (dt <= 0);
+ if (delta_time_axis_view < 0 && (int)_ddropzone - delta_time_axis_view >= (int)_pdropzone) {
+ const int dt = delta_time_axis_view + (int)_pdropzone - (int)_ddropzone;
+ assert(dt <= 0);
delta_skip = apply_track_delta(_time_axis_views.size(), dt, 0, true)
-_time_axis_views.size() - dt;
}
this_delta_layer = - i->layer;
}
- int this_delta_time_axis_view = delta_time_axis_view;
- this_delta_time_axis_view = apply_track_delta(i->time_axis_view, delta_time_axis_view, delta_skip) - i->time_axis_view;
+ int this_delta_time_axis_view = apply_track_delta(i->time_axis_view, delta_time_axis_view, delta_skip) - i->time_axis_view;
int track_index = i->time_axis_view + this_delta_time_axis_view;
assert(track_index >= 0);
* DZ by grabbing the region in the bottom track.
*/
assert(current_pointer_time_axis_view >= 0);
- dtz = std::min((int)_pdropzone, -delta_time_axis_view);
+ dtz = std::min((int)_pdropzone, (int)_ddropzone - delta_time_axis_view);
_pdropzone -= dtz;
}
/* only move out of the zone if the movement is OK */
if (_pdropzone == 0 && delta_time_axis_view != 0) {
+ assert(delta_time_axis_view < 0);
_last_pointer_time_axis_view = current_pointer_time_axis_view;
+ /* if all logic and maths are correct, there is no need to assign the 'current' pointer.
+ * the current position can be calculated as follows:
+ */
+ // a well placed oofus attack can still throw this off.
+ // likley auto-scroll related, printf() debugging may tell, commented out for now.
+ //assert (current_pointer_time_axis_view == _time_axis_views.size() - dtz + _ddropzone + delta_time_axis_view);
}
} else {
/* last motion event was also over a time axis view */
try {
if (boost::dynamic_pointer_cast<AudioRegion> (region)) {
list<boost::shared_ptr<AudioTrack> > audio_tracks;
- audio_tracks = _editor->session()->new_audio_track (region->n_channels(), region->n_channels(), ARDOUR::Normal, 0, 1, region->name());
+ uint32_t output_chan = region->n_channels();
+ if ((Config->get_output_auto_connect() & AutoConnectMaster) && _editor->session()->master_out()) {
+ output_chan = _editor->session()->master_out()->n_inputs().n_audio();
+ }
+ audio_tracks = _editor->session()->new_audio_track (region->n_channels(), output_chan, ARDOUR::Normal, 0, 1, region->name());
RouteTimeAxisView* rtav = _editor->axis_view_from_route (audio_tracks.front());
if (rtav) {
rtav->set_height (original->current_height());