};
RegionDrag::RegionDrag (Editor* e, ArdourCanvas::Item* i, RegionView* p, list<RegionView*> const & v)
- : Drag (e, i),
- _primary (p)
+ : Drag (e, i)
+ , _primary (p)
+ , _ntracks (0)
{
_editor->visible_order_range (&_visible_y_low, &_visible_y_high);
, _last_pointer_time_axis_view (0)
, _last_pointer_layer (0)
, _single_axis (false)
+ , _ndropzone (0)
+ , _pdropzone (0)
+ , _ddropzone (0)
{
DEBUG_TRACE (DEBUG::Drags, "New RegionMotionDrag\n");
}
}
int
-RegionDrag::apply_track_delta (const int start, const int delta, const int skip) const
+RegionDrag::apply_track_delta (const int start, const int delta, const int skip, const bool distance_only) const
{
if (delta == 0) {
return start;
}
+ const int tavsize = _time_axis_views.size();
const int dt = delta > 0 ? +1 : -1;
- int current = start;
- int target = start + delta - skip;
+ int current = start;
+ int target = start + delta - skip;
- assert (current < 0 || current >= _time_axis_views.size() || !_time_axis_views[current]->hidden());
+ assert (current < 0 || current >= tavsize || !_time_axis_views[current]->hidden());
assert (skip == 0 || (skip < 0 && delta < 0) || (skip > 0 && delta > 0));
-#ifdef DEBUG_DROPZONEDRAG
- if (current >= _time_axis_views.size() && target >= 0 && target < _time_axis_views.size()) {
- printf("MOVE OUT OF THE ZONE cur: %d d: %d s: %d\n", start, delta, skip);
- }
-#endif
-
while (current >= 0 && current != target) {
current += dt;
- if (current < 0 || current >= _time_axis_views.size()) {
+ if (current < 0 && dt < 0) {
+ break;
+ }
+ if (current >= tavsize && dt > 0) {
+ break;
+ }
+ if (current < 0 || current >= tavsize) {
continue;
}
- if (_time_axis_views[current]->hidden()) {
+
+ RouteTimeAxisView const * rtav = dynamic_cast<RouteTimeAxisView const *> (_time_axis_views[current]);
+ if (_time_axis_views[current]->hidden() || !rtav || !rtav->is_track()) {
target += dt;
}
+
+ if (distance_only && current == start + delta) {
+ break;
+ }
}
return target;
}
return false;
}
+ const int tavsize = _time_axis_views.size();
for (list<DraggingView>::const_iterator i = _views.begin(); i != _views.end(); ++i) {
int n = apply_track_delta (i->time_axis_view, delta_track, skip_invisible);
-#ifdef DEBUG_DROPZONEDRAG
- printf("Y MOVEMENT CHECK: from %d to %d skip: %d\n", i->time_axis_view, i->time_axis_view + delta_track, skip_invisible);
-#endif
- assert (n < 0 || n >= _time_axis_views.size() || !_time_axis_views[n]->hidden());
+ assert (n < 0 || n >= tavsize || !_time_axis_views[n]->hidden());
- if (i->time_axis_view < 0 || i->time_axis_view >= _time_axis_views.size()) {
+ if (i->time_axis_view < 0 || i->time_axis_view >= tavsize) {
/* already in the drop zone */
if (delta_track >= 0) {
- /* downward motion - might be OK if others are still not in the dropzone,
- so check at the end of the loop if that is the case.
- */
+ /* downward motion - OK if others are still not in the dropzone */
continue;
}
- /* upward motion - set n to the track we would end up in if motion
- is successful, and check validity below. */
- n = _time_axis_views.size() + delta_track;
}
if (n < 0) {
/* off the top */
return false;
- } else if (n >= int (_time_axis_views.size())) {
+ } else if (n >= tavsize) {
/* downward motion into drop zone. That's fine. */
continue;
}
return true;
}
+struct DraggingViewSorter {
+ bool operator() (const DraggingView& a, const DraggingView& b) {
+ return a.time_axis_view < b.time_axis_view;
+ }
+};
+
void
RegionMotionDrag::motion (GdkEvent* event, bool first_move)
{
}
}
-#ifdef DEBUG_DROPZONEDRAG
- printf("--------- LAST AXIS: %d\n", _last_pointer_time_axis_view);
-#endif
/* Note: time axis views in this method are often expressed as an index into the _time_axis_views vector */
/* Find the TimeAxisView that the pointer is now over */
-
- pair<TimeAxisView*, double> const r = _editor->trackview_by_y_position (current_pointer_y ());
+ const double cur_y = current_pointer_y ();
+ pair<TimeAxisView*, double> const r = _editor->trackview_by_y_position (cur_y);
TimeAxisView* tv = r.first;
- if (!tv && current_pointer_y() < 0) {
+ if (!tv && cur_y < 0) {
/* above trackview area, autoscroll hasn't moved us since last time, nothing to do */
return;
}
+ /* find drop-zone y-position */
+ Coord last_track_bottom_edge;
+ last_track_bottom_edge = 0;
+ for (std::vector<TimeAxisView*>::reverse_iterator t = _time_axis_views.rbegin(); t != _time_axis_views.rend(); ++t) {
+ if (!(*t)->hidden()) {
+ last_track_bottom_edge = (*t)->canvas_display()->canvas_origin ().y + (*t)->effective_height();
+ break;
+ }
+ }
+
if (tv && tv->view()) {
+ /* the mouse is over a track */
double layer = r.second;
if (first_move && tv->view()->layer_display() == Stacked) {
/* Work out the change in y */
- if (_last_pointer_time_axis_view < 0) {
+ RouteTimeAxisView* rtv = dynamic_cast<RouteTimeAxisView*> (tv);
+ if (!rtv || !rtv->is_track()) {
+ /* ignore busses early on. we can't move any regions on them */
+ } else if (_last_pointer_time_axis_view < 0) {
/* Was in the drop-zone, now over a track.
* Hence it must be an upward move (from the bottom)
*
* move up the correct number of tracks from the bottom.
*
* This is necessary because steps may be skipped if
- * the bottom-most track is not a valid target,
+ * the bottom-most track is not a valid target and/or
+ * if there are hidden tracks at the bottom.
+ * Hence the initial offset (_ddropzone) as well as the
+ * last valid pointer position (_pdropzone) need to be
+ * taken into account.
*/
-#ifdef DEBUG_DROPZONEDRAG
- printf("MOVE OUT OF THE ZONE...\n");
-#endif
- delta_time_axis_view = current_pointer_time_axis_view - _time_axis_views.size ();
+ delta_time_axis_view = current_pointer_time_axis_view - _time_axis_views.size () + _ddropzone - _pdropzone;
} else {
delta_time_axis_view = current_pointer_time_axis_view - _last_pointer_time_axis_view;
}
*/
delta_layer = current_pointer_layer - _last_pointer_layer;
- } else if (current_pointer_y() >= 0 && _last_pointer_time_axis_view >= 0) {
- /* Moving into the drop-zone..
- *
- * TODO allow moving further down in drop-zone:
- * e.g. 2 Tracks, select a region on both of them.
- *
- * A) grab the upper, drag 2 down, both regions are in the dropzone: all fine (works)
+ }
+ /* for automation lanes, there is a TimeAxisView but no ->view()
+ * if (!tv) -> dropzone
+ */
+ else if (!tv && cur_y >= 0 && _last_pointer_time_axis_view >= 0) {
+ /* Moving into the drop-zone.. */
+ delta_time_axis_view = _time_axis_views.size () - _last_pointer_time_axis_view;
+ /* delta_time_axis_view may not be sufficient to move into the DZ
+ * the mouse may enter it, but it may not be a valid move due to
+ * constraints.
*
- * B) grab the lower, drag 1 down, region (and mouse) are in dropzone, The End.
- * upper region is only down one track and cannot be moved into the zone.
+ * -> remember the delta needed to move into the dropzone
*/
- delta_time_axis_view = _time_axis_views.size () - _last_pointer_time_axis_view;
-#ifdef DEBUG_DROPZONEDRAG
- printf("INTO THE ZONE DELTA: %d\n", delta_time_axis_view);
-#endif
+ _ddropzone = delta_time_axis_view;
+ /* ..but subtract hidden tracks (or routes) at the bottom.
+ * we silently move mover them
+ */
+ _ddropzone -= apply_track_delta(_last_pointer_time_axis_view, delta_time_axis_view, 0, true)
+ - _time_axis_views.size();
+ }
+ else if (!tv && cur_y >= 0 && _last_pointer_time_axis_view < 0) {
+ /* move around inside the zone.
+ * This allows to move further down until all regions are in the zone.
+ */
+ const double ptr_y = cur_y + _editor->get_trackview_group()->canvas_origin().y;
+ assert(ptr_y >= last_track_bottom_edge);
+ assert(_ddropzone > 0);
+
+ /* calculate mouse position in 'tracks' below last track. */
+ const double dzi_h = TimeAxisView::preset_height (HeightNormal);
+ uint32_t dzpos = _ddropzone + floor((1 + ptr_y - last_track_bottom_edge) / dzi_h);
+
+ if (dzpos > _pdropzone && _ndropzone < _ntracks) {
+ // move further down
+ delta_time_axis_view = dzpos - _pdropzone;
+ } else if (dzpos < _pdropzone && _ndropzone > 0) {
+ // move up inside the DZ
+ delta_time_axis_view = dzpos - _pdropzone;
+ }
}
/* Work out the change in x */
double const x_delta = compute_x_delta (event, &pending_region_position);
_last_frame_position = pending_region_position;
- /* calculate hidden tracks in current delta */
+ /* calculate hidden tracks in current y-axis delta */
int delta_skip = 0;
- if (_last_pointer_time_axis_view < 0) {
- // Moving out of the zone, check for hidden tracks at the bottom.
- delta_skip = apply_track_delta(_time_axis_views.size(), delta_time_axis_view, 0)
+ if (_last_pointer_time_axis_view < 0 && _pdropzone > 0) {
+ /* The mouse is more than one track below the dropzone.
+ * distance calculation is not needed (and would not work, either
+ * because the dropzone is "packed").
+ *
+ * Except when [partially] moving regions out of dropzone in a large step.
+ * (the mouse may or may not remain in the DZ)
+ * Hidden tracks at the bottom of the TAV need to be skipped.
+ *
+ * This also handles the case if the mouse entered the DZ
+ * in a large step (exessive delta), either due to fast-movement,
+ * autoscroll, laggy UI. _ddropzone copensates for that (see "move into dz" above)
+ */
+ if (delta_time_axis_view < 0 && (int)_ddropzone - delta_time_axis_view >= (int)_pdropzone) {
+ const int dt = delta_time_axis_view + (int)_pdropzone - (int)_ddropzone;
+ assert(dt <= 0);
+ delta_skip = apply_track_delta(_time_axis_views.size(), dt, 0, true)
+ -_time_axis_views.size() - dt;
+ }
+ }
+ else if (_last_pointer_time_axis_view < 0) {
+ /* Moving out of the zone. Check for hidden tracks at the bottom. */
+ delta_skip = apply_track_delta(_time_axis_views.size(), delta_time_axis_view, 0, true)
-_time_axis_views.size() - delta_time_axis_view;
-#ifdef DEBUG_DROPZONEDRAG
- printf("NOW WHAT?? last: %d delta %d || skip %d\n", _last_pointer_time_axis_view, delta_time_axis_view, delta_skip);
-#endif
} else {
- // calculate hidden tracks that are skipped by the pointer movement
- delta_skip = apply_track_delta(_last_pointer_time_axis_view, delta_time_axis_view, 0)
+ /* calculate hidden tracks that are skipped by the pointer movement */
+ delta_skip = apply_track_delta(_last_pointer_time_axis_view, delta_time_axis_view, 0, true)
- _last_pointer_time_axis_view
- delta_time_axis_view;
-#ifdef DEBUG_DROPZONEDRAG
- printf("Drag from %d to %d || skip %d\n",
- _last_pointer_time_axis_view,
- _last_pointer_time_axis_view + delta_time_axis_view,
- delta_skip);
-#endif
}
/* Verify change in y */
delta_time_axis_view = 0;
delta_layer = 0;
delta_skip = 0;
-#ifdef DEBUG_DROPZONEDRAG
- printf(" ** NOT ALLOWED\n");
-#endif
}
if (x_delta == 0 && (tv && tv->view() && delta_time_axis_view == 0) && delta_layer == 0 && !first_move) {
return;
}
- typedef pair<int,double> NewTrackIndexAndPosition;
- typedef map<boost::shared_ptr<Playlist>,NewTrackIndexAndPosition> PlaylistDropzoneMap;
+ typedef map<boost::shared_ptr<Playlist>, double> PlaylistDropzoneMap;
PlaylistDropzoneMap playlist_dropzone_map;
- int biggest_drop_zone_offset = 0;
+ _ndropzone = 0; // number of elements currently in the dropzone
- /* find drop-zone y-position */
- Coord last_track_bottom_edge;
- last_track_bottom_edge = 0;
- for (std::vector<TimeAxisView*>::reverse_iterator t = _time_axis_views.rbegin(); t != _time_axis_views.rend(); ++t) {
- if (!(*t)->hidden()) {
- last_track_bottom_edge = (*t)->canvas_display()->canvas_origin ().y + (*t)->effective_height();
- break;
+ if (first_move) {
+ /* sort views by time_axis.
+ * This retains track order in the dropzone, regardless
+ * of actual selection order
+ */
+ _views.sort (DraggingViewSorter());
+
+ /* count number of distinct tracks of all regions
+ * being dragged, used for dropzone.
+ */
+ int prev_track = -1;
+ for (list<DraggingView>::const_iterator i = _views.begin(); i != _views.end(); ++i) {
+ if (i->time_axis_view != prev_track) {
+ prev_track = i->time_axis_view;
+ ++_ntracks;
+ }
}
+#ifndef NDEBUG
+ int spread =
+ _views.back().time_axis_view -
+ _views.front().time_axis_view;
+
+ spread -= apply_track_delta (_views.front().time_axis_view, spread, 0, true)
+ - _views.back().time_axis_view;
+
+ printf("Dragging region(s) from %d different track(s), max dist: %d\n", _ntracks, spread);
+#endif
}
for (list<DraggingView>::iterator i = _views.begin(); i != _views.end(); ++i) {
this_delta_layer = - i->layer;
}
- int this_delta_time_axis_view = delta_time_axis_view;
- this_delta_time_axis_view = apply_track_delta(i->time_axis_view, delta_time_axis_view, delta_skip) - i->time_axis_view;
+ int this_delta_time_axis_view = apply_track_delta(i->time_axis_view, delta_time_axis_view, delta_skip) - i->time_axis_view;
int track_index = i->time_axis_view + this_delta_time_axis_view;
assert(track_index >= 0);
if (track_index < 0 || track_index >= (int) _time_axis_views.size()) {
+ /* Track is in the Dropzone */
+
i->time_axis_view = track_index;
-#ifdef DEBUG_DROPZONEDRAG
- printf("IN THE ZONE\n");
-#endif
- assert(i->time_axis_view >= _time_axis_views.size());
- if (current_pointer_y() >= 0) {
+ assert(i->time_axis_view >= (int) _time_axis_views.size());
+ if (cur_y >= 0) {
- int dzoffset;
- NewTrackIndexAndPosition ip;
+ double yposition = 0;
PlaylistDropzoneMap::iterator pdz = playlist_dropzone_map.find (i->view->region()->playlist());
+ rv->set_height (TimeAxisView::preset_height (HeightNormal));
+ ++_ndropzone;
/* store index of each new playlist as a negative count, starting at -1 */
if (pdz == playlist_dropzone_map.end()) {
-
- /* TODO
- * retain the ordering top -> bottom in the drop-zone
- * this can be done by sorting the regions according to
- * i->time_axis_view Y, prior to iterating over DraggingView
- */
-
- int n = playlist_dropzone_map.size() + 1;
-
/* compute where this new track (which doesn't exist yet) will live
on the y-axis.
*/
-
- ip.first = -n; /* in time axis units, negative to signify "in drop zone " */
- ip.second = last_track_bottom_edge; /* where to place the top edge of the regionview */
+ yposition = last_track_bottom_edge; /* where to place the top edge of the regionview */
/* How high is this region view ? */
last_track_bottom_edge += bbox.height();
- playlist_dropzone_map.insert (make_pair (i->view->region()->playlist(), ip));
- dzoffset = -n;
+ playlist_dropzone_map.insert (make_pair (i->view->region()->playlist(), yposition));
} else {
- ip = pdz->second;
- dzoffset = ip.first;
+ yposition = pdz->second;
}
/* values are zero or negative, hence the use of min() */
- biggest_drop_zone_offset = min (biggest_drop_zone_offset, dzoffset);
- y_delta = ip.second - rv->get_canvas_group()->canvas_origin().y;
+ y_delta = yposition - rv->get_canvas_group()->canvas_origin().y;
}
} else {
show_verbose_cursor_time (_last_frame_position);
}
+ /* keep track of pointer movement */
if (tv) {
-
/* the pointer is currently over a time axis view */
if (_last_pointer_time_axis_view < 0) {
-
- /* last motion event was not over a time axis view */
-
+ /* last motion event was not over a time axis view
+ * or last y-movement out of the dropzone was not valid
+ */
+ int dtz = 0;
if (delta_time_axis_view < 0) {
- /* was in the drop zone, moving up */
+ /* in the drop zone, moving up */
+
+ /* _pdropzone is the last known pointer y-axis position inside the DZ.
+ * We do not use negative _last_pointer_time_axis_view because
+ * the dropzone is "packed" (the actual track offset is ignored)
+ *
+ * As opposed to the actual number
+ * of elements in the dropzone (_ndropzone)
+ * _pdropzone is not constrained. This is necessary
+ * to allow moving multiple regions with y-distance
+ * into the DZ.
+ *
+ * There can be 0 elements in the dropzone,
+ * even though the drag-pointer is inside the DZ.
+ *
+ * example:
+ * [ Audio-track, Midi-track, Audio-track, DZ ]
+ * move regions from both audio tracks at the same time into the
+ * DZ by grabbing the region in the bottom track.
+ */
assert(current_pointer_time_axis_view >= 0);
- _last_pointer_time_axis_view = current_pointer_time_axis_view;
- } else {
- /* was in the drop zone, moving down ... not possible */
+ dtz = std::min((int)_pdropzone, (int)_ddropzone - delta_time_axis_view);
+ _pdropzone -= dtz;
}
+ /* only move out of the zone if the movement is OK */
+ if (_pdropzone == 0 && delta_time_axis_view != 0) {
+ assert(delta_time_axis_view < 0);
+ _last_pointer_time_axis_view = current_pointer_time_axis_view;
+ /* if all logic and maths are correct, there is no need to assign the 'current' pointer.
+ * the current position can be calculated as follows:
+ */
+ // a well placed oofus attack can still throw this off.
+ // likley auto-scroll related, printf() debugging may tell, commented out for now.
+ //assert (current_pointer_time_axis_view == _time_axis_views.size() - dtz + _ddropzone + delta_time_axis_view);
+ }
} else {
-
/* last motion event was also over a time axis view */
-
_last_pointer_time_axis_view += delta_time_axis_view;
assert(_last_pointer_time_axis_view >= 0);
}
} else {
/* the pointer is not over a time axis view */
-
- _last_pointer_time_axis_view = biggest_drop_zone_offset;
+ assert ((delta_time_axis_view > 0) || (((int)_pdropzone) >= (delta_skip - delta_time_axis_view)));
+ _pdropzone += delta_time_axis_view - delta_skip;
+ _last_pointer_time_axis_view = -1; // <0 : we're in the zone, value does not matter.
}
_last_pointer_layer += delta_layer;
try {
if (boost::dynamic_pointer_cast<AudioRegion> (region)) {
list<boost::shared_ptr<AudioTrack> > audio_tracks;
- audio_tracks = _editor->session()->new_audio_track (region->n_channels(), region->n_channels(), ARDOUR::Normal, 0, 1, region->name());
+ uint32_t output_chan = region->n_channels();
+ if ((Config->get_output_auto_connect() & AutoConnectMaster) && _editor->session()->master_out()) {
+ output_chan = _editor->session()->master_out()->n_inputs().n_audio();
+ }
+ audio_tracks = _editor->session()->new_audio_track (region->n_channels(), output_chan, ARDOUR::Normal, 0, 1, region->name());
RouteTimeAxisView* rtav = _editor->axis_view_from_route (audio_tracks.front());
if (rtav) {
rtav->set_height (original->current_height());
where = i->view->region()->position();
}
- if (i->time_axis_view < 0 || i->time_axis_view >= _time_axis_views.size()) {
+ if (i->time_axis_view < 0 || i->time_axis_view >= (int)_time_axis_views.size()) {
/* dragged to drop zone */
PlaylistMapping::iterator pm;
continue;
}
- if (i->time_axis_view < 0 || i->time_axis_view >= _time_axis_views.size()) {
+ if (i->time_axis_view < 0 || i->time_axis_view >= (int)_time_axis_views.size()) {
/* dragged to drop zone */
PlaylistMapping::iterator pm;
RegionInsertDrag::finished (GdkEvent *, bool)
{
int pos = _views.front().time_axis_view;
- assert(pos >= 0 && pos < _time_axis_views.size());
+ assert(pos >= 0 && pos < (int)_time_axis_views.size());
RouteTimeAxisView* dest_rtv = dynamic_cast<RouteTimeAxisView*> (_time_axis_views[pos]);
: Drag (e, i)
, _operation (o)
, _add (false)
- , _original_pointer_time_axis (-1)
, _time_selection_at_start (!_editor->get_selection().time.empty())
{
DEBUG_TRACE (DEBUG::Drags, "New SelectionDrag\n");
} else {
show_verbose_cursor_time (adjusted_current_frame (event));
}
-
- _original_pointer_time_axis = _editor->trackview_by_y_position (current_pointer_y ()).first->order ();
}
void
{
Session* s = _editor->session();
- _editor->begin_reversible_selection_op (_("Change Time Selection"));
+ _editor->begin_reversible_selection_op (X_("Change Time Selection"));
if (movement_occurred) {
motion (event, false);
/* XXX this is not object-oriented programming at all. ick */
_region->unique_select (_primary);
}
- _editor->begin_reversible_selection_op(_("Select Note Press"));
+ _editor->begin_reversible_selection_op(X_("Select Note Press"));
_editor->commit_reversible_selection_op();
}
}
}
if (changed) {
- _editor->begin_reversible_selection_op(_("Select Note Release"));
+ _editor->begin_reversible_selection_op(X_("Select Note Release"));
_editor->commit_reversible_selection_op();
}
}
Selection::Operation op = ArdourKeyboard::selection_type (button_state);
- _editor->begin_reversible_selection_op (_("rubberband selection"));
+ _editor->begin_reversible_selection_op (X_("rubberband selection"));
_editor->select_all_within (x1, x2 - 1, y1, y2, _editor->track_views, op, false);
void
EditorRubberbandSelectDrag::deselect_things ()
{
- _editor->begin_reversible_selection_op (_("Clear Selection (rubberband)"));
+ _editor->begin_reversible_selection_op (X_("Clear Selection (rubberband)"));
_editor->selection->clear_tracks();
_editor->selection->clear_regions();